Half-Life 2 - Pirates Vikings and Knights II Beta v2.2

Pirates Vikings and Knights II is a 'high-profile'

Half-Life 2 - Pirates Vikings and Knights II Beta v2.2

Pirates Vikings and Knights II is a 'high-profile' multiplayer mod for Half-Life 2, changing the original setting of the game to a setting where Pirates, Vikings and Knights battle for glory. This is the full v2.2 client.

Winner of FilePlanet's Best of 2008 Mod Award

# Fixes:

- Fixed arrows sometimes pushing the enemy towards the attacker instead of pushing him away.

- Added a delay before teams can be switched again after joining a team.

- Kegs that explode after the thrower has died no longer increase the special bar.

- Fixed berserking health boost not working correctly when the player already has the health boost for holding the grail

- Fixed Blunderbuss special reload exploit.

- Fixed pickup respawn issue in deathmatch maps.

- Fixed the grail overlay being too bright/obtrusive.

- Fixed attacks doing 1.4x the normal damage against the grail holder.

- Fixed +1 death caused by autoteambalance.

- Fixed some reported client-side crashes.

# Additions:

- Health and armor bars now flash white when getting the instant health and armor bonus for killing the grail carrier.

- Added a hud effect when being healed by the grail.

- Added support for loading maps/mod_textures_mapname.txt for support custom map custom death notices.

- Added Parrot Naming ability. Defaults to Polly (name can be changed in multiplayer advanced options).

- Added Donator Icons.

- Added a status_pvk2 console command which prints name steamid and parrot name for each player.

# Balance:

- Shields now block 80% of explosion damage.

- Damage taken from perfect parry now depends on the size of the opponent's weapon.

- Made keg fuse sound audible from longer distance.

- Chest and Keg Damage from being thrown increased slightly.

- Grail is automatically transferred to the killer of the carrier if close enough.

- The player who kills the grail carrier gets instant full hp and armor.

- Halved perfect block penalty damage.

- Parrots and crows are now mortal enemies, They also do less dmg to each other so that they dont die instant contact.

- Crows now add some special when killed.

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