Battlefield 2 Patch v1.41

This will update all previous versions of Battlefield 2 to...

Battlefield 2 Patch v1.41

This will update all previous versions of Battlefield 2 to the most recent v1.41 version. Read below for the tweaks and bug fixes this patch brings to the popular first-person shooter.

Also make sure to grab v1.5!

NEW CONTENT

- New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)

- New Server Option: No Vehicles mode

GAMEPLAY TWEAKS

- The vehicle drop has been modified to help prevent exploits such as blocking

enemy vehicles, destroying vehicles and commander assets, or as an alternative

to artillery.

- C4 tossing distance has been reduced.

- A prone->crouch delay has been added.

BUG FIXES

- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.

- Another attempt at fixing the Red/Blue nametag bug.

- Fixed the missing server info on the map briefing screen.

- Fixed the server browser issues with updating info.

- Fixed the filter by maps size option in the server browser.

- Fixed a low reproducibility crash bug related to the vehicle drop.

- Fixed a crash in Co-op after a player is revived without a kit.

- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.

- Fixed the occasionnal red distance marker appearing on the ground.

- Fixed the bug that caused the player’s arms to become invisible when

switching weapons.

- Co-Op bot console commands now function on local servers.

- Fixed the excessive damage taken by the Muscle Car.

- Adjusted the minimum number of players to start the round on ranked servers.

The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.

- Re-enabled unlocks on unranked servers.

- Commander options are no longer available whilst commander is dead.

- Fixed bug where a spawn point is shown as selected when it is not if player

has spawned in during the preview round.

- Co-Op (Local Server) – Fixed the issue where no other players may join the

server if the server host is kicked and banned.

- Ranked Servers now force unlocks.

- Added support for multiple gamemodes in single maplist for mods.

Front End:

- Front end – Fix server browser issues with updating info

- Front End – Multiplayer & Co-op – Players on server list can include Bots

instead of human players

- Multiplayer Internet Server maps size filter not working

- Fixed an issue in the front end where pressing tab twice in the IP window

would cause the cursor to skip to wrong box

Game Server:

- Increased server stability

- All levels – Co-op – Crash after reviving player without a kit- 1st attempt

Server – Linux 32 Dedicated – Server crashes when trying to rotate maps in

Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and

Fedora)

- Adjust the minimum number of players to start the round.The new values for

16, 32 and 64 players are 6, 6 and 8 respectively.

- Re-enable unlocks on unranked servers

- Ranked server forces unlocks i.e. have to have unlocks selected.

- Coop – Local Server – If Server Host is kicked and banned although they do

not actually get kicked, no other players may join the server after that

point.

- Fixed a dedicated server crash which was occurring when the user held “CTRL”

and “SHIFT” while selecting a map

- Fixed a crash which would occur when c4 was placed on a flag pole and the

server rotated maps

- Vehicle drop crash related bug (missing icon)

- Co-Op bot console commands do not function on local servers.

Client / Gameplay:

- Red/Blue nametag bug – Fix to the issue where players would show up with the

wrong color name tag

- Introduced a delay from proning to standing to help reduce exploiting

- Adjusted C4 to make throwing more difficult

- Fixed the issue where a red distance marker appears on the ground

- Fixed the issue that caused players arms to become invisible after switching

weapons when using throwable items

- Made adjustments to reduce the damage taken by vehicles when driving

- Adjusted the tire material on the muscle car to reduce the issue with this

vehicle taking too much damage.

- Commander options no longer available whilst dead.

- Fixed the issue with a spawn point showing up as selected when a player has

spawned in during preview round

- Fixed the issue that would cause infantry players to be revived with no kit.

- Fixed several rare graphics crashes.

- Fixed issue with players crashing while clicking “Join Game” in the front

end

- Car-Drop: Made adjustments to the car drop feature to prevent players from

exploiting into buildings.

- Discovered and repaired an issue tied to projectiles which would sometimes

allow tanks to fire two shells, support to fire multiple rounds, and other

issues (all maps).

- Fixed bug where after 2 rounds on the same map, the top player stars are

awarded to the wrong people in the menu

- Transport Helicopters – Increased the armor of all transport helicopters

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