Call of Duty: World at War Patch v1.5

The latest patch version 1.5 for Call of Duty World at WAr...

Call of Duty: World at War Patch v1.5

The latest patch version 1.5 for Call of Duty World at WAr is a huge patch. It adds 3 new multiplayer maps including "Banzai", "Corrosion", and "Sup Pens". A cool new zombie map "Shi No Numa!" with hellhounds and new weapons. There is improved spawn protection within safe zones. The patch also fixes exploits and errors and improved support for custom mods and maps.

Patch 1.5

3 new MP maps: Banzai, Corrosion, Sup Pens!

1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!

CO-OP hosts can now kick players from their lobby

Improved dog spawning in MP

Addressed an issue with Zombie pathing

Fixed an instance of the player model displaying incorrectly

Some unhandled exception errors have been addressed

Improved server browser’s refresh functionality when the Source is set to ‘Favorites’

Added support for CODTV

“cg_DrawFPS 1” now only displays FPS and cg ms/frame

Added RCon command "teamstatus" to display players’ team information

Mods: Added joinsquad script function

Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters

Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps

Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error

Mods: Increased the amount of mods displayable in the Mods menu

Mods: Fixed a crash related to the mod.arena file .

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