MUU_2
The lighting here is good and the texture and scenery match...
- Category First Person
- Size 173.7 KB
- Program by Marc 'MarcEG' Gravett
MUU_2
The lighting here is good and the texture and scenery match styles well. It's a little smaller than the first installment of MUU, but it is just as hard to kill those damn bots.
MUU!
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Title : MUU_2
Filename : DM-MUU_2.unr (DM-MUU_2.zip)
Game : Unreal - DeathMatch (BOTS)
Date : 4th February 1999
Author : Marc 'MarcEG' Gravett
Email Address : [email protected]
Home Page : "MarcEG's: UNREAL UNIVERSE"
http://www.avatar.co.uk/marceg/
Additional Credits to : EPIC/DE for an incredible game
and brilliant editor!
http://www.planetunreal.com
Randar: (http://www.users.uswest.net/~mimpchnk/) for a very good Unreal Bots tutorial and for the Beta Testing!
Other maps by author : MEGSP1 - The Experiment (SP - QUAKE2)
Struck A Nerve (SP - UNREAL)
DM-MUU_1 (DM - UNREAL)
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* PLAY INFORMATION *
Single Player : No
Cooperative : No
Deathmatch : Yes 5 player starts (Fully BOTable)
Difficulty Settings : No
New Sounds : No
New Textures : No
New Music : No
Prefabs Used : None....I do *ALL* my own work
Textures Used : Mainly the Queen.utx package
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* CONSTRUCTION *
Machine made/tested on : P200MMX - 96mb - Diamond Monster3D -
SoundBlaster AWE 64 Value
Base : New level from scratch
Editor(s) used : UED of course ;)
Known Bugs : None Known
Build Time : 5 Days (Most of that Testing the BOTplay)
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* LEVEL INFO *
My 2nd DM level is smaller and more compact than MUU_1, plus I learned alot about BOTS & Pathnodes which makes this level even more fun to play.
Again Speed is the number 1 priority and on my machine I can run in 640x480 without ANY slowdowns. There is a slight slowdown when you 1st see a portal, but when you look at it again it runs as smooth as silk!
Its best played with 3 BOTS, anymore and it starts to get a little crowded. Good for 1 on 1 but mabye a tad too big for that!
* FEEDBACK *
Please gimme as much feedback as possible:
Play It - Hate It - Love It - Rate It!
I'm mainly interested in the weapon/item layout & how the BOTS perform, so if you have any thoughts then dont hesitate to contact me (address above) as us Level Designers need to know what YOU think in order to make OUR levels better each time!
PLUS - If you review this level for a site then please tell me as every little helps.
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* Where to get this file *
See my homepage (url at top) for all my maps and other stuff.
Various other Level Review Sites.
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* Copyright / Permissions *
This level (DM-MUU_2.zip) is copyrighted by Marc Gravett 1999.
Authors may NOT use this level as a base to build additional levels.
You are NOT allowed to commercially exploit this level, i.e. put it
on a CD or any other electronic medium that is sold for money without
my explicit permission! (except for coverdisk's)
You MAY distribute this file through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the
archive intact.
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UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed
by GT Software, Inc. under license. UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks
and trade names are properties of their respective owners.
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