Kiss Psycho Circus Collector's Edition Patch to v1.1
This patch updates the Collector's Edition of Kiss Psycho...
- Category First Person
- Size 11.7 MB
- Program by Third Law
Kiss Psycho Circus Collector's Edition Patch to v1.1
This patch updates the Collector's Edition of Kiss Psycho Circus to version 1.1.
Version 1.1 patch (Build 110)
- Added 6 new multiplayer maps.
- Fixed texture not showing up on Nightmare child's cocoon.
- Fixed joystick axis settings not being saved when joystick deadzone was set very low.
- Optimized multiplayer bandwidth usage.
- Added new connection settings in multiplayer player setup menu.
- Added frame rate limiting for multiplayer to benefit modem multiplay.
- Fixed third person Draco weapon attack not being visible in multiplayer.
- Changed some weapon effects to happen instantly on the client, rather than waiting for the server to send a message back.
- Added a dedicated server -- see dedicated.txt for more info on this.
- Added GameSpy support for games hosted by a dedicated server.
- Added console vars for dedicated server to start with any equipment/weapons.
- Fixed remaining surfaces that were not drawing through optimized path (workaround for blitting issues with some TNT2 driver versions).
- Added command to allow disabling of DirectX 7 commands for cards that don't have DX7 compatible drivers.
- Fixed "Disable Joystick" option in Advanced setting of launcher.
- Fixed fog and saturation blending not being set on remote clients in multiplayer games.
- Fixed "DirectSound 3D Hardware" option not setting correctly in the Audio menu.
- Added Aureal3D and DirectSound 3D software settings for audio.
- Added gibbing in multiplayer.
- Exit messages are displayed on world changes.
- Message console is visible in deathmatch intermission.
- Fixed players dropping on level changes.
- Added effect for invulnerability.
- Spawn frags no longer throw players out of the world.
- Added ping display to in-game browser.
- When multiple servers show up in in-game browser, same server remains selected.
- Increased the update rate for the server list in the in-game browser.
- Fixed Draco attack sound still playing after death.
- Content that wasn't being precached in multiplayer now is.
- Grapple state now resets on player death.
- Interactive crosshair (IACH) now works for other players.
- Spectator mode cheat removed in multiplayer.
- Player scoreboard list now gets cleared between games/sessions.
- Added screen flash when picking up an item.
- Dropped weapons now disappear after a time limit.
- Added BigHeads.
- Conquer mode now works a little differently... you get 3 points for killing the leader and -3 points for killing the loser. Everyone not in the leader or loser brackets gives you one point. Don't kill the little heads.
- In team play, fraglimits are now based on the total team score.
- Player colors are now forced in teamplay.
- Changing names, titles and colors while playing is now allowed.
- Fixed some initialization messages being sent as unguaranteed.
- Fixed crash when using "Fewest and Farthest" respawn type.
- Armor doesn't affect falling damage.
- Fixed a bug with setting weapon priorities in the menu.
- Fixed problem with sometimes spawning in the wrong place when joining a game.
- Fixed Windblade bug that was causing negative damage when outside visual effect.
- Adjusted Magma Cannon so objects behind the first object hit take more damage.
- Other miscellaneous fixes and additions.