Circle Jerk (v2)
A fun map where an offensive team tries to bring a flag...
- Category First Person
- Size 397.1 KB
- Program by Rev.Hippie
Circle Jerk (v2)
A fun map where an offensive team tries to bring a flag through a portal. The defensive team must stop them!
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TFC Map Spec Sheet
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---General Information---
Title : Circle Jerk (v2)
Filename : cj2.bsp
Author : Jim "Rev.Hippie" Davis
Other lvls by author : Muskrat Love, Steal4, Steal4D, 2Fort(5)Steal
Email address : [email protected]
Home page : http://www.hippiecommune.com/maps/
Additional Credits to : Everyone.
---Play Information------
Map Description : Essentially a large hoop.
Map Objective : Blue team has to carry the flag to the exit.
Red team has to kill the blue flagbearer.
Scoring Information : Blue: 10 points per cap
Red: 5 points per flagbearer death
Number of Teams : Two (2)
Recommended # of Players: 8-24
---Map Information-------
New Textures : No
New Sounds : No
---Construction----------
Base : Conversion of a TF map (circjrk3)
Editor(s) used : Worldcraft
Compile Machine : P2/300
Compile time : Ten minutes?
---Additional Info-------
The gate can only be opened by the flagbearer or the keybearer.
The key activates the invisibility machine inside the shack near
the goal. It turns the blue team invisible for eight seconds,
then goes dead for two seconds. The red team sees a warning when
this is active.
When the flagbearer goes through the gate or the water, he will
hear a chirping noise--that is the alarm, and the red team knows
where you are.
---Copyright-Permissions--------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.