Unreal Tournament 3 - Warfare++: 128 Player Warfare
A game mode written for use in instant action by request -...
- Category First Person
- Size 18.3 KB
- Program by Luke 'Ambershee' Parkes-Haskell
Unreal Tournament 3 - Warfare++: 128 Player Warfare
A game mode written for use in instant action by request - 64 player servers were possible, but not via instant action. After some playing, it was discovered that 128 players was the highest possible quantity addable, without causing stability issues.
Make Something Unreal Submission:
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Phase 1: Best New Game Type
Readme:
This will allow you to play Unreal Tournament 3's Warfare mode in instant action with up to 128 players.
To install, unzip the content with a program such as WinZip or Winrar and copy into the My Documents / My Games / Unreal Tournament 3 folder (it will not over-write any existing files).
You will need to make one edit to one of your configuration files to allow the UT3 menu to accept the full 128 players. Locate your My Documents\My Games\Unreal Tournament 3\UTGame\Config directory, and open UTGame.ini. On the first few lines, in the Engine.GameInfo block, find MaxPlayers and set it to 128. The find the NumBots_Common and NumBots_DM data providers, and change their range data settings to MaxValue=128.
Note that this is a very early release, and is not polished in any manner.
Please direct feedback to this forum:
Forums.revora.net
Known issues:
* The full 128 players may not always spawn in the first round you play in Instant Action.
* After long play sessions on middle or lower end machines, the game may start flickering and breaking down. Restarting the game fixes this (this is a UT3 bug, but is more common with more players).