Cuarenta
Cuarenta is a fun, fast-paced card game that originated in...
- Category Gaming
- Size 34.6 KB
- Program by Mike Kory
Cuarenta
Cuarenta is a fun, fast-paced card game that originated in Ecuador. You earn points by matching one of your cards with one of those played on the table, or by taking two cards whose sum is equal to your card. You can also take cards by making
sequences.
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Legal Stuff:
Cuarenta is copyrighted (©1998) by Mike Kory. Furthermore,
I make no warranty with respect to the quality of this software,
nor do I warrant that its operation will be error-free. The author
claims no liability for data loss or any other problems caused directly
or indirectly by use of this application.
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I highly recommend reading the instructions in the web page format.
Just extract all the files in this .zip into a directory of your choice and
open HowCuarenta.htm in your web browser.
Or visit the web page at:
http://www.ux1.eiu.edu/~cffek/Cuarenta/Cuarenta.htm
Here are the instructions in text format:
Cuarenta is a fun, fast-paced card game that originated in
Ecuador. You earn points by matching one of your cards with one
of those played on the table, or by taking two cards whose sum is
equal to your card. You can also take cards by making
sequences.
"Cuarenta" is Spanish for "40." The game uses a deck of 40 cards
and it takes 40 points to win.
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How to play Cuarenta
The Deck
The deck is a standard deck with the eights, nines and tens removed,
leaving 40 cards. The sequence of the cards is:
A,2,3,4,5,6,7,J,Q,K
The Deal
Each player is dealt 5 cards. After the hand is played, another hand
of 5 cards is dealt to each player until all 40 cards have been dealt
(4 hands). Then, the player who has captured the most cards scores points
based on the number of cards captured. The deal then alternates to the
other player. This continues until one player gets 40 points.
Initial Scoring
After you have been dealt your 5 cards, and before you play any of
your cards . . .
If you have 3 or 4 cards of the same rank, you may score a "Ronda."
Tap on the Ronda button to claim your score. Three cards of the same rank
score two points, four the same ("doble ronda") score four points.
The Play
On your turn, tap on one of the cards in your hand to play it. If you
are able to capture cards from the table (explained below),tap on those
cards too, and then tap on the Play button. If you are unable to capture,
you can place your card on the table by tapping the Play button or by just
tapping on the table.
When it is the Pilot's turn to play, it will highlight the card it is
about to play and any cards it will capture. It will then wait for you
to tap the screen to continue the game.
Capturing Cards
There are three ways to capture cards:
1. Matching: If your card is the same rank as a card on the table,
you capture that card.
2. Addition: If your card is a number card (7 or less), it can capture
a pair of cards whose values add up to your card. Jacks, queens
and kings cannot be used to capture or be captured by addition.
3. Sequence: After capturing cards by matching or addition, you may then
take a card from the table which is the next higher in rank than card
you played from your hand. You may capture additional cards which
follow in an unbroken sequence. (Remember: the sequence is
A,2,3,4,5,6,7,J,Q,K.) If you do not take all the cards from the table
to which you are entitled, you forfeit them to the Pilot.
For example, assume 2,3,6,7,J,K are already on the table and you wish
to play the 5 from your hand. Tap on your 5 and then tap on the 2 & 3
which you can capture by addition. Tap also on the 6,7 and J, which you
can capture by sequence. Then tap on the Play button.
If you can make more than one addition or matching capture, you must choose
only one. For example, assume there is 1,2,3,4 on the table.
You may play your 4 to capture the 3 and A by addition, or you can
capture the 4 on the table by matching. You can't do both at once.
Caída
If you capture the card just played by the previous player by matching
it is called a "Caída" (Spanish for a Fall") and scores 2 points.
However, after a fresh deal of 5 cards, if you match the last card played
from the previous deal, you cannot claim a Caída.
Limpia
If you capture all the cards on the table it is called a ''Limpia" ("Clean
up" in Spanish). A Limpia scores 2 points. It sometimes happens that a
player puts down a card on an empty table and the next player then
matches it for a Caída. This also clears the table for a Limpia. However,
you will only score the Caída for 2 points. You will not score 4 points
for the both the Limpia and the Caída.
New Deal
After each player has played their 5 cards, another round of 5 cards is
dealt to each player. Any cards remaining on the table are left on the
table and are still available for capture. Remember: it does not count as
a Caída if the first player after a new deal captures the last card played
by the opponent at the end of the previous deal.
End of the Deck
After all 40 cards have been played (which takes 4 deals), any uncaptured
cards are left on the table, and do not score for either player.
Scoring
The player who captured the most cards during a round scores additional
points based on the number of cards they captured.
A player with 20 cards scores 6 points. You also score an
additional point for each card over 20. This total is always
rounded up to the next even number. So a player who captured
21 or 22 cards scores 8 points; 23 cards or 24 cards score 10 points.
If both players take 20 cards, then only the non-dealing player
(the one who played first in each hand) scores 6 points.
If neither player captures as many as 20 cards, the player who
captured the most cards scores 2 points.
If both players tie with less than 20 cards, the non-dealer
gets the 2 points.
The first player to reach 40 points wins the game.
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New addtions:
You have a choice of two different graphs that show at the top of the
screen.
The original graph has triangles to show you the 40 point mark and the
20 card mark. The Pilot's cards and points are on the top line.
The new graph is easier to read. Since all points are scored in pairs,
each block in the points section of the graph represent two points.
Thus 20 blocks is 40 points which is the end of the game.
In the card section of the graph, each block represents 1 card. The graph
shows only the first twenty cards, since twenty is the important number for
cards. In this new graph the "finish" line is the same for both points and
cards.
You may choose the type of graph on the Preferences screen.