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XUNIL

Recommended Players: 2-6 | Not bad, its worth a try for a...

  • Category First Person
  • Size 399.4 KB
  • Program by The_Colombian

XUNIL

Recommended Players: 2-6 | Not bad, its worth a try for a small game.

1/18/99 11:14:36 PM

================================================================

Title : XUNIL

Filename : xunil.bsp

Author : The_Colombian

Description : Small military camp. Medium size map

Special Thanks to : Valve for creating Half-life and ID for for the Engine

e-mail : [email protected]

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Play Information

Single Player : Yes and No. To check out.

Some grunts and some monsters.

But keep low, keep moving, keep alive.

Deathwatch : Yes (2-6 players)

Cooperative : No

Difficulty Settings : No

New Sounds : No

New Graphics : No

New Music : No

================================================================

Construction

Base : New level from scratch except 3 prefabs see bellow

Editor used : Worldcraft v2.0

Known Bugs : Hmmm I did not find any

Build Time : 40 hours ( 20 learning a new Editor I was use to QE4 )

I have not created any maps in over 11 months.

I made some Q1 and Q2 maps. Mostly Q2 using ID's QE4 map editor.

So it took me some time to get use to a new interface and

to re-learn a few tricks. This map is almost a test to see what

is everyone talking about the problem of lag in the maps.

Then I found out that the Func_aereoportal was missing..........

Boy I changed the layout of the map and

I will have to plan better for any future maps.

I was able to keep r_speeds in the poly-count under 650, but

one small area in the out-door section the FPS drops to 15..... need to look

more into that.

Because Half-Life is base on the 50's, so is my map.

PREFABS

-Cargo Container-

Author: Revolver

Email: [email protected]

Date: 14/12/98

File Name: C-Container

File Desc.: Prefab for Half-Life

Solids: 15

Faces: 88

Entites: 2 (rot-doors)

Guard Tower

A bit modified by The_Colombian

| Filename : GUARDTOW.MAP |

| Author : Gael chauvin aka "chickenpanzer" |

| Email : [email protected] |

+----------------------------------------------+

| Solids : 46 |

| Faces : 276 |

| Ents. : 1 func_ladder |

| 1 func_wall |

| date : 06/01/1999

Date: 1/4/99

Author: BlackRose

E-Mail: [email protected]

Solids: 12

Faces: 69

PointEntities: 3

SolidEntities: 3

================================================================

Installation

To play this level, extract the file "XUNIL.BSP" into

your sierra\half-life\valve\maps directory and

start Half-life with hl.exe -console +map xunil.

================================================================

Copyright and Permissions

This level may be distributed via any medium (i.e.: Internet,

BBS, CD-ROM, compilation disk) as long as it is not for profit &

contains this text document.

Copyright No One 1999

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

qcsg.exe v2.5 (Dec 30 1998)

---- qcsg ----

21 seconds elapsed

qbsp2.exe v2.2 (Dec 28 1998)

---- qbsp2 ----

13 seconds elapsed

vis.exe v1.3 (Dec 30 1998)

---- vis ----

1 thread(s)

776 portalleafs

2327 numportals

average leafs visible: 175

visdatasize:27044 compressed from 75272

1248.0 seconds elapsed

qrad.exe v 1.5 (Dec 30 1998)

----- Radiosity ----

1 threads

3870 faces

105600 square feet [15206401.00 square inches]

26659 patches after subdivision

289 direct lights

Object names Objects/Maxobjs Memory / Maxmem Fullness

------------ --------------- --------------- --------

models 64/400 4096/25600 (16.0%)

planes 7678/32767 153560/655340 (23.4%)

vertexes 5413/65535 64956/786420 ( 8.3%)

nodes 2223/32767 53352/786408 ( 6.8%)

texinfos 804/8192 32160/327680 ( 9.8%)

faces 3870/65535 77400/1310700 ( 5.9%)

clipnodes 6187/32767 49496/262136 (18.9%)

leaves 1458/8192 40824/229376 (17.8%)

marksurfaces 4972/65535 9944/131070 ( 7.6%)

surfedges 18402/512000 73608/2048000 ( 3.6%)

edges 9766/256000 39064/1024000 ( 3.8%)

texdata [variable] 7000/2097152 ( 0.3%)

lightdata [variable] 484860/2097152 (23.1%)

visdata [variable] 27044/2097152 ( 1.3%)

entdata [variable] 19012/131072 (14.5%)

=== Total BSP file data space used: 1136376 bytes ===

6218 seconds elapsed

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