Fly3D SDK 2.0 Beta 4 Demo
This is the great Fly3D OpenGL game engine that adds stencil...
- Category Flight Commercial
- Size 2.3 MB
Fly3D SDK 2.0 Beta 4 Demo
This is the great Fly3D OpenGL game engine that adds stencil shadows, dynamic lighting and more! Fly3D is full plugin directed. All you need to do to create a new game is build new plugins. A plugin wizard is available for VisualC++ that makes all the code required for a Fly3D plugin in a few mouse clicks.
New features includes:
- software backface culling (better as for a single dot product we cull faces early on draw pipeline)
- boundbox frustum 3d clipping for all abjects (static or dynamic, making sure only the visible obejcts are processed)
- unlimited number for all engine resources with new template class flyArray for dynamic arrays of any type
- new sound system alowing unlimited simultaneous concurrent plays of any sound suporting stereo or 3d sound play with pvs culling for sounds happennig in other rooms
- new object unique id allows multiplayer message to specify objects that will match at each machine
- scene lights illuminate dynamic objects using hardware vertex lights
- stencil shadows for the closest light to the player