Vortice (OpenGL Visual Demo)
In the demo there are two panels for the selection of the...
- Category Technology Demos
- Size 966.7 KB
- Program by MASMO
Vortice (OpenGL Visual Demo)
In the demo there are two panels for the selection of the functions. The panels are activated with the pressure of the keys F2 and F5. The demo occupies 967Kbytes.
Vortex is one of the demos whom has required more time to have realized. In the demo there are two panels for the selection of the functions. The panels are activated with the pressure of the keys F2 and F5. The demo occupies 967Kbytes.
Routine Description
AUX_RGBImageRec *LoadBMP(char *Filename) Loads a bitmap image (called by LoadGLTextures)
int LoadGLTextures() Load Bitmaps And Convert To Textures
void Camera() Switch the camera position
void Phelp(void) Shows the help panel
void Pannello(void) Shows the setting panel
void DisegnaTavole(void) Show's the surface's polygons
void MuoviTavole(void) Moves the surface's polygons
void InitTavole(void) Initialized the surface
void Renderizza(int Stile) Shows the Vortice
void Vortice(void) Moves the Vortice
void InitMorph(void) Initialized the morphing between two sets of vortice's coordinates
void Punti(void) Draw the Vortice Axle
void Muovi(void) Moves the Vortice in x,z direction
float Casuale(int a,int b) Return a random float number
void Init_Asse(void) Init the axle of the Vortice
void Init(void) Init all
void Click_Pannello(float x,float y,int dec) Click on a function of the setting panel
GLvoid ReSizeGLScene(GLsizei width, GLsizei height)
int InitGL(GLvoid)
int DrawGLScene(GLvoid)
GLvoid KillGLWindow(GLvoid)
BOOL CreateGLWindow(char* title, int width, int height, int bits, bool fullscreenflag)
LRESULT CALLBACK WndProc(..)
int WINAPI WinMain(..)
The Asteroid is an Milkshape Object (see Nehe Web Pages)