Tower of Shrakith'a
During an investigation of a mysterious ruin on a desert...
- Category First Person
- Size 6.7 MB
- Program by Geoffrey Field (Mad Martigan)
Tower of Shrakith'a
During an investigation of a mysterious ruin on a desert planet, it becomes apparent that there is a vast source of power contained within it.
Title : Tower of Shrakith'a
Release Date : 30/9/99 in the OzUnreal Level Contest. Got 1st place!
This final version released on 25/12/99
Filename : Shrakitha.zip
File contents : Shrak1.unr, Shrak2.unr, Shrak3.unr Shrak4.unr, Shrakith'a.utx
Author : Geoffrey Field (Mad Martigan)
Email Address : firstname.lastname@example.org or email@example.com
Icq uin : 43108026
Web page : None so far...
Description : Unreal single player
During an investigation of a mysterious ruin on a desert planet, it becomes apparent that there is a vast source of power contained within it. Some time into your search of the decayed structure, you absently touch a medallion and a bright ball of bright light surrounds you. Seconds later you find yourself in a large house confronted by strange four-armed creatures and strangely you collapse from fatigue. In the following hours the creatures tell you of your plight, and that this medallion that travels between worlds may only be used in this world if the Guardian is defeated.You learn that the Guardian may be reached through the heights of the Tower of Shrakith'a and you decide that this is where you must go. And so it begins....
Editor used: UnrealEd
Known bugs: None =)
Build Time: 5 months
System on which tested: 200MMX 64MB with 8MB Voodoo2 and,
466 Celeron 64MB with 16MB Voodoo3
Unzip the .unr files in the \Unreal\maps directory
Unzip the .utx files in the \Unreal\textures directory
To begin: double click on the Shrak1.unr file or during the game type: "open Shrak1" in the console screen.
Important Info - The translator messages are important for finishing the levels
-------------- (READ THEM!!!)
- All flashlights have increased lifespan, so you can use them more often
- For jumping onto small objects... try holding down the "walk" key (you cant slide off ledges while you're walking)
- If you encounter a severe drop in framerate, try typing "flush" in the game console
If you really get stuck you can email me.
You may not include or distribute this map in any sort of commercial or non-comercial
product without permission from the author. You may not mass distribute this level
via any non-electronic means, including but not limited to compact disks, and floppy disks.
You may not modify and release these maps in any means without MY permision.
You MAY distribute this file through any electronic network (internet,
local BBS etc.), provided you include this file and leave the
zip archive intact.
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed
by GT Software, Inc. under license. UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks
and trade names are properties of their respective owners.