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Turret Trap

Similar in usage to my previous "frag-pipe" prefab...

  • Category First Person
  • Size 37.5 KB
  • Program by Brian J. Audette AKA. Lord Dakushna

Turret Trap

Similar in usage to my previous "frag-pipe" prefab. Just place a tempting item in the middle of the hall. if somebody has pushes the button outside it will lock him in and activate the turrets.

Domesticated Rock Productions and Background Radiation

Present

a

Lord Dakushna Prefab

1-8-99

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Title : Turret Trap

File(s) : turtrap.rmf, turtrap.map

Author : Brian J. Audette AKA. Lord Dakushna

Email Address : [email protected]

Web Site : www.planethalflife.com/radiation/

Description : Half-Life Prefab

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* Description *

Similar in usage to my previous "frag-pipe" prefab. Just place a tempting item in the middle of the hall. If the player is lucky he'll get out alive, if not then somebody has pushed the button outside locking him in and activating the turrets.

* Construction *

Base : none

Editor(s) used : WorldCraft 2.0

Build Time : 4 hours

Compile Time : Damn Quick!

Solids : 66

Faces : 410

Entities : 1 func_button, 8 func_door, 16 light,

7 monster_turret, 1 multi_manager

* Copyright / Permissions *

You may include this prefab in any type of non-commercial release so long as you include me in your text file and give me proper credit. Feel free to alter the textures or entity settings to your needs but if you drastically change any brushes then be sure to acknowledge my prefab as a base for whatever you end up making.

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