Turret Trap
Similar in usage to my previous "frag-pipe" prefab...
- Category First Person
- Size 37.5 KB
- Program by Brian J. Audette AKA. Lord Dakushna
Turret Trap
Similar in usage to my previous "frag-pipe" prefab. Just place a tempting item in the middle of the hall. if somebody has pushes the button outside it will lock him in and activate the turrets.
Domesticated Rock Productions and Background Radiation
Present
a
Lord Dakushna Prefab
1-8-99
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Title : Turret Trap
File(s) : turtrap.rmf, turtrap.map
Author : Brian J. Audette AKA. Lord Dakushna
Email Address : [email protected]
Web Site : www.planethalflife.com/radiation/
Description : Half-Life Prefab
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* Description *
Similar in usage to my previous "frag-pipe" prefab. Just place a tempting item in the middle of the hall. If the player is lucky he'll get out alive, if not then somebody has pushed the button outside locking him in and activating the turrets.
* Construction *
Base : none
Editor(s) used : WorldCraft 2.0
Build Time : 4 hours
Compile Time : Damn Quick!
Solids : 66
Faces : 410
Entities : 1 func_button, 8 func_door, 16 light,
7 monster_turret, 1 multi_manager
* Copyright / Permissions *
You may include this prefab in any type of non-commercial release so long as you include me in your text file and give me proper credit. Feel free to alter the textures or entity settings to your needs but if you drastically change any brushes then be sure to acknowledge my prefab as a base for whatever you end up making.