Europa Universalis II v1.02 - v1.03 Patch
Here is an updated v1.03 patch bring you up from v1.02...
- Category Real-Time
- Size 1 MB
- Program by Paradox Entertainment
Europa Universalis II v1.02 - v1.03 Patch
Here is an updated v1.03 patch bring you up from v1.02. See additional information for the ton of fixes available.
Changes done to 1.03
******************
* Stability Issues
******************
- Large memory optimizations have been done, reducing the used memory in a grand campaign to about 75% of what it required in 1.02.
- The code have been severly optimized, and should run at about 20% faster.
- Fixed a crashbug that occurred when the AI was trying to retreat with multiple armies.
- Autosave crashes should no longer be disastrous as the previous file is copied to "oldautosave.eug", before being written.
- The infamous 1750 crashbug has been fixed.
******************
* Gameplay tweaks
******************
- You can no longer send missionaries to a province which is under occupation.
- Siege, Fire and Shock modifiers are now in the range from +1/-1.
- A conquered colony will no longer give revolt risks when you colonise it to above 700.
- A bug which caused warexhaustion cap to be set to 0 in most cases have been fixed.
- Provinces will no longer defect while being besieged.
- The logic for province defection has been tweaked to be more likely to defect to countries with same religion and/or culture.
- Vassals are now extremely likely to join your alliance when invited.
- Share Exploration feedback is now given as default into messageboxes.
- A few messages are no longer shown if you haven't discovered those countries.
- Naval domestic policy will now give the bonus again, and not the malus.
- The Religions have been slightly tweaked. CRC and Buddhism improved, Hinduism slightly worse.
- Revoltrisk modifier code have been fixed. If two effects are active at the same time, then they get added together until the duration of the last one.
- Nationalism is now valid outside of europe too.
- The 6 special events (reformation, tordesillas), now have effects listen in the rollover.
- Revised the trade value of goods completely.
- Revolts among american natives will no longer have cavalry.
- New countries created from revolts will now be added to the list of selectable countries in the savegame.
- Mercenary costs are now affected by inflation.
- New revolting countries should now receieve some core provinces.
- Gaining provinces from government collapses will now increase badboy.
***********
* AI Fixes
***********
- Oldstyle badboy wars will now kick in at the highest difficulty level.
- Skyrocketing inflation in Spanish AI should no longer be a problem.
- The AI no longer more likely to accept annexation offers from other AI nations than the player.
- The AI will now also try to improve its military alliance while in war.
- Some improvements were done to the naval transportation AI.
- The AI is now a little bit more agressive in colonial warfare against native nations.
- AI is now less likely to accept annexation, but the amount of years of vassalization is now counted much more positively.
- AI bonuses at higher difficulties should now mostly apply when they at war with player.
- Russian AI will now go after Nogai and Kazak Horde if they are around.
- Portugese AI will now attack Oman more aggressively.
- The AI is now a little bit smarter about not having long colonial wars.
- AI is now a little bit smarter about its resources.
- The AI should now be a little bit quicker about realising when to build new troops.
- The AI is now a little bit better in striking down rebels.
- The AI is no longer interested in completely funding loansharks.
*****************
* Scenario Setup
*****************
- The Fantasia scenario should now work correctly.
- City sizes adjusted in 1419 and 1492, mostly for RotW countries.
- Kazan no longer has Russian state culture.
- Lappland, Finnmark, and other Scandinavian colonies are now correctly protestant.
- The Directory should now be the starting ruler of France in 1795.
- Brabant should no longer have French as state culture.
- China no longer has fortresses in the inland provinces. Mostly to slow it down a bit.
- Corrected some city names in China.
- Perak and Johor cities are now Perak and Johor.
- Random leader names added for most SE Asian nations.
- TUR as revolter should now always have the correct religion and culture.
- Ruthenian state culture removed from Poland. Galizia now has Polish culture.
- Lenapi now have their capital in Susquehanna province. (And thus an extra province.)
- Timurid capital is Samarkand in 1492.
- Lithuania now correctly still exists in the 1492 scenario.
- Russia does not yet exist in the 1492 scenario.
- Monarchs added or modified for Brunei, Uzbek, Dai Viet, Sikhs and Persia.
- Leaders added to Muscovy, Delhi, Malacca, Ayutthaya & Sikhs.
- Countries in the Fantasia scenario now have cultures too.
- Cambodian culture removed. (It is the same as Khmer after all.)
- Bosnia province is now Catholic instead of Orthodox.
- Russia now knows of Gästrikland in 1617. :)
- The inland provinces of Zanj are now just TPs in all scenarios.
- Vijayanagar weakened, Mysore strengthened.
- Baden is now a vassal of Austria in 1419.
- Austria has a temporary CB on Switzerland in 1419. (Lasts until 1450.)
- Istria is now an Austrian, Hungarian and Croatian core province.
- Venice now starts out at war with Croatia and Hungary in 1419.
- The Meso-American states now have DP quality 1 instead of 10.
- Canton is now the only Chinese CoT in the later scenarios.
- Portugal now holds Macao in the later scenarios.
- Switched Danzig CoT for Astrakhan.
- Dai Viet is now a vassal of China in 1419.
- Oman is now shiite to prevent rampant diplo-annexations.
- The capital of Vientiane corrected in the later scenarios.
- Luang Phrabang and Vientiane switched in 1773 and 1795 scenarios.
- Japanese Sea Zones renamed to be more correct.
*********
* Events
*********
- A few minor problems with the event commands for gaining ships were fixed.
- The 'desertions' command should work fine now.
- The "conversion of heretics" random event will now convert the province to state religion and nothing else.
- The hardcoded time restricts on conquistadors and explorers from events were fixed.
- The duration on the revoltrisk command should now be set properly.
- Dutch revolt events should now work correctly.
- The French "Holy League" event fixed.
- Smyrna and Anatolia should now become Sunni and Turkish with the "City of Men's Desire" event.
- Event 3430 for Russia fixed.
- The Ottoman Serbian Independence event now correctly grants independence to Serbia.
- Portuguese and Venetian fortresses to level 2 in 1419 and 1492.
- "Welsh Act of Union Event" is now correctly marked as happened in 1617 and later scenarios.
- Event 3433 for Russia fixed.
- Russian GNW event very slightly tweaked.
- Two more random explorer events added, triggered by low mercantilism and high naval DP.
- Edict of Tolerance now flagged as happened in the 1700 scenario.
- Spanish event 3156 fixed.
- Courland events tweaked for RUS, SWE, POL and PRU.
- Ottavio Bottigella no longer serves for 148 years.
- Event texts added for two Prussian events.
- Kyushu Daimyo reunification events fixed for Japan.
- Tokugawa's Edict of Expulsion event fixed.
- A big batch of new Chinese events added, courtesy of Demetrios and Håvard.
- A bunch of Korean major and flavour events by Aetius added.
- "Revolt of Mysore" event added for Vijayanagar.
- If Prussia has been annexed by the TO, it will break free when the Order collapses.
- Hussite events for Bohemia adjusted so that Bohemia can convert to protestantism a century early...
- Two events added to Burgundy to worsen their relationship with England. Thanks Demetrios and Håvard!
- Kleves Inheritance event tweaked for Brandenburg (Kleve becomes a core province).
- Events for Annam added, courtesy of Demetrios and Håvard.
- Events for Ayutthaya added, courtesy of Demetrios and Håvard.
- Events for Dai Viet added, courtesy of Demetrios and Håvard.
- Events for Pommerania added, courtesy of Demetrios and Håvard.
- More events for China and Manchuria added, courtesy of Demetrios and Håvard.
- More events for Delhi, Mughals and Timurids added, courtesy of Demetrios and Håvard.
- More events for Muscovy, Persia and Ottomans courtesy of Demetrios and Håvard.
- Numerous event bugs fixed (for the Knights, Spain, Austria and Russia).
*******************
* Generic Bugfixes
*******************
- Some minor problems with banning countries from alliances were fixed.
- Natives can no longer fully burn down fortified colonies.
- No longer should there be possible to have multiple monopolies in the same CoT.
- A bug which caused tutorial windows to not always show its texts was fixed.
- The shield for Gelre is now correct in the menus.
- The small arrows guiding the large movement arrows are now shown in the correct palette.
- The manufactory art in the province view should now always show the correct artwork.
- Domestic Policy effects should now show properly in the rollovers for colonists, missionaries and merchants.
- The shield for french catholics should now look correct in the menu's.
- Natives should now be saved and loaded correctly in Fantasia.
- The rollover information for disabling future leaders from events is now correct.
and lots of other minor bugfixes and scenario tweaks.