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Europa Universalis II v1.02 - v1.03 Patch

Here is an updated v1.03 patch bring you up from v1.02...

  • Category Real-Time
  • Size 1 MB
  • Program by Paradox Entertainment

Europa Universalis II v1.02 - v1.03 Patch

Here is an updated v1.03 patch bring you up from v1.02. See additional information for the ton of fixes available.

Changes done to 1.03

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* Stability Issues

******************

- Large memory optimizations have been done, reducing the used memory in a grand campaign to about 75% of what it required in 1.02.

- The code have been severly optimized, and should run at about 20% faster.

- Fixed a crashbug that occurred when the AI was trying to retreat with multiple armies.

- Autosave crashes should no longer be disastrous as the previous file is copied to "oldautosave.eug", before being written.

- The infamous 1750 crashbug has been fixed.

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* Gameplay tweaks

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- You can no longer send missionaries to a province which is under occupation.

- Siege, Fire and Shock modifiers are now in the range from +1/-1.

- A conquered colony will no longer give revolt risks when you colonise it to above 700.

- A bug which caused warexhaustion cap to be set to 0 in most cases have been fixed.

- Provinces will no longer defect while being besieged.

- The logic for province defection has been tweaked to be more likely to defect to countries with same religion and/or culture.

- Vassals are now extremely likely to join your alliance when invited.

- Share Exploration feedback is now given as default into messageboxes.

- A few messages are no longer shown if you haven't discovered those countries.

- Naval domestic policy will now give the bonus again, and not the malus.

- The Religions have been slightly tweaked. CRC and Buddhism improved, Hinduism slightly worse.

- Revoltrisk modifier code have been fixed. If two effects are active at the same time, then they get added together until the duration of the last one.

- Nationalism is now valid outside of europe too.

- The 6 special events (reformation, tordesillas), now have effects listen in the rollover.

- Revised the trade value of goods completely.

- Revolts among american natives will no longer have cavalry.

- New countries created from revolts will now be added to the list of selectable countries in the savegame.

- Mercenary costs are now affected by inflation.

- New revolting countries should now receieve some core provinces.

- Gaining provinces from government collapses will now increase badboy.

***********

* AI Fixes

***********

- Oldstyle badboy wars will now kick in at the highest difficulty level.

- Skyrocketing inflation in Spanish AI should no longer be a problem.

- The AI no longer more likely to accept annexation offers from other AI nations than the player.

- The AI will now also try to improve its military alliance while in war.

- Some improvements were done to the naval transportation AI.

- The AI is now a little bit more agressive in colonial warfare against native nations.

- AI is now less likely to accept annexation, but the amount of years of vassalization is now counted much more positively.

- AI bonuses at higher difficulties should now mostly apply when they at war with player.

- Russian AI will now go after Nogai and Kazak Horde if they are around.

- Portugese AI will now attack Oman more aggressively.

- The AI is now a little bit smarter about not having long colonial wars.

- AI is now a little bit smarter about its resources.

- The AI should now be a little bit quicker about realising when to build new troops.

- The AI is now a little bit better in striking down rebels.

- The AI is no longer interested in completely funding loansharks.

*****************

* Scenario Setup

*****************

- The Fantasia scenario should now work correctly.

- City sizes adjusted in 1419 and 1492, mostly for RotW countries.

- Kazan no longer has Russian state culture.

- Lappland, Finnmark, and other Scandinavian colonies are now correctly protestant.

- The Directory should now be the starting ruler of France in 1795.

- Brabant should no longer have French as state culture.

- China no longer has fortresses in the inland provinces. Mostly to slow it down a bit.

- Corrected some city names in China.

- Perak and Johor cities are now Perak and Johor.

- Random leader names added for most SE Asian nations.

- TUR as revolter should now always have the correct religion and culture.

- Ruthenian state culture removed from Poland. Galizia now has Polish culture.

- Lenapi now have their capital in Susquehanna province. (And thus an extra province.)

- Timurid capital is Samarkand in 1492.

- Lithuania now correctly still exists in the 1492 scenario.

- Russia does not yet exist in the 1492 scenario.

- Monarchs added or modified for Brunei, Uzbek, Dai Viet, Sikhs and Persia.

- Leaders added to Muscovy, Delhi, Malacca, Ayutthaya & Sikhs.

- Countries in the Fantasia scenario now have cultures too.

- Cambodian culture removed. (It is the same as Khmer after all.)

- Bosnia province is now Catholic instead of Orthodox.

- Russia now knows of Gästrikland in 1617. :)

- The inland provinces of Zanj are now just TPs in all scenarios.

- Vijayanagar weakened, Mysore strengthened.

- Baden is now a vassal of Austria in 1419.

- Austria has a temporary CB on Switzerland in 1419. (Lasts until 1450.)

- Istria is now an Austrian, Hungarian and Croatian core province.

- Venice now starts out at war with Croatia and Hungary in 1419.

- The Meso-American states now have DP quality 1 instead of 10.

- Canton is now the only Chinese CoT in the later scenarios.

- Portugal now holds Macao in the later scenarios.

- Switched Danzig CoT for Astrakhan.

- Dai Viet is now a vassal of China in 1419.

- Oman is now shiite to prevent rampant diplo-annexations.

- The capital of Vientiane corrected in the later scenarios.

- Luang Phrabang and Vientiane switched in 1773 and 1795 scenarios.

- Japanese Sea Zones renamed to be more correct.

*********

* Events

*********

- A few minor problems with the event commands for gaining ships were fixed.

- The 'desertions' command should work fine now.

- The "conversion of heretics" random event will now convert the province to state religion and nothing else.

- The hardcoded time restricts on conquistadors and explorers from events were fixed.

- The duration on the revoltrisk command should now be set properly.

- Dutch revolt events should now work correctly.

- The French "Holy League" event fixed.

- Smyrna and Anatolia should now become Sunni and Turkish with the "City of Men's Desire" event.

- Event 3430 for Russia fixed.

- The Ottoman Serbian Independence event now correctly grants independence to Serbia.

- Portuguese and Venetian fortresses to level 2 in 1419 and 1492.

- "Welsh Act of Union Event" is now correctly marked as happened in 1617 and later scenarios.

- Event 3433 for Russia fixed.

- Russian GNW event very slightly tweaked.

- Two more random explorer events added, triggered by low mercantilism and high naval DP.

- Edict of Tolerance now flagged as happened in the 1700 scenario.

- Spanish event 3156 fixed.

- Courland events tweaked for RUS, SWE, POL and PRU.

- Ottavio Bottigella no longer serves for 148 years.

- Event texts added for two Prussian events.

- Kyushu Daimyo reunification events fixed for Japan.

- Tokugawa's Edict of Expulsion event fixed.

- A big batch of new Chinese events added, courtesy of Demetrios and Håvard.

- A bunch of Korean major and flavour events by Aetius added.

- "Revolt of Mysore" event added for Vijayanagar.

- If Prussia has been annexed by the TO, it will break free when the Order collapses.

- Hussite events for Bohemia adjusted so that Bohemia can convert to protestantism a century early...

- Two events added to Burgundy to worsen their relationship with England. Thanks Demetrios and Håvard!

- Kleves Inheritance event tweaked for Brandenburg (Kleve becomes a core province).

- Events for Annam added, courtesy of Demetrios and Håvard.

- Events for Ayutthaya added, courtesy of Demetrios and Håvard.

- Events for Dai Viet added, courtesy of Demetrios and Håvard.

- Events for Pommerania added, courtesy of Demetrios and Håvard.

- More events for China and Manchuria added, courtesy of Demetrios and Håvard.

- More events for Delhi, Mughals and Timurids added, courtesy of Demetrios and Håvard.

- More events for Muscovy, Persia and Ottomans courtesy of Demetrios and Håvard.

- Numerous event bugs fixed (for the Knights, Spain, Austria and Russia).

*******************

* Generic Bugfixes

*******************

- Some minor problems with banning countries from alliances were fixed.

- Natives can no longer fully burn down fortified colonies.

- No longer should there be possible to have multiple monopolies in the same CoT.

- A bug which caused tutorial windows to not always show its texts was fixed.

- The shield for Gelre is now correct in the menus.

- The small arrows guiding the large movement arrows are now shown in the correct palette.

- The manufactory art in the province view should now always show the correct artwork.

- Domestic Policy effects should now show properly in the rollovers for colonists, missionaries and merchants.

- The shield for french catholics should now look correct in the menu's.

- Natives should now be saved and loaded correctly in Fantasia.

- The rollover information for disabling future leaders from events is now correct.

and lots of other minor bugfixes and scenario tweaks.

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