Titanium-City-II
Mapsize: 16x16, Players: 4, Type: Unique/Urban...
- Category Real-Time
- Size 99.1 KB
- Program by HB
Titanium-City-II
Mapsize: 16x16, Players: 4, Type: Unique/Urban
Mapname: Titanium-City-II
Version: 1.0 (Replaces Titanium-City V0.0)
Maptype: Unique
Mapsize: 16x16
Memory: 32Mb
Players: 2-4 (in Teams 2-10)
Uncompressed: 1.5 Mb
Compressed: 0.1 Mb
Made with: Annihilator v0.2.1 , TABuilder v0.9 , Paint Shop Pro
Made by: HB
E-mail: [email protected] for bugs and comments.
Description:
Map, structures and tileset were created from scratch.
The tileset is derived from the 'titanium'-tileset with color- and 3Dlook-enhancements:
-Grey structure-colors have been replaced.
-Walls are more easyly recognized as vertical.
-Yellow colors always indicate a sloping surface.
-Regions with little black tiles, surrounded by a red line, are spots where
you can always build.
Due to colorchanges the name 'titanium-city' does not really fit anymore.
It should be something like 'golden-city'.
For the mapmakers:
Feel free to use anything from this map.
A general remark: if you create your maps with help of third-party maps,
you should mention it in your readme-file (give these guys some credit).
Installation:
Make a subdirectory totala\Maps and extract the files into it.
When selecting skirmishmode-maps, this map should be available.