prboom v2.2.3 (Linux)
PrBoom, the purest Doom-Port Aims to be the most stable Doom...
- Category First Person
- Size 1 MB
prboom v2.2.3 (Linux)
PrBoom, the purest Doom-Port Aims to be the most stable Doom port with the highest compatibility to the major Doom versions. This is for Linux machines.
Highres software and nice OpenGL rendering. Full Boom and most if not all MBF features. The new version adds double-buffering, a full screen/window toggle while adding a couple of other features and addressing a couple of bugs.
Version 2.2.3 released.
Changes from v2.2.2 to v2.2.3
- improved mouse handling
- intermission demo sync bug fixed
- framebuffer update fixes (solves flicker on fbcon)
- -forceoldbsp allowed in non-GL version, and saved in demos
- fix player colours in multiplayer demos
- apply workarounds for buggy pwads even during demo playback
- fix numpad 5 key
- allow compilation on systems where SDL is built without joystick support
- fix comp_skymap
- using anisotropic filtering when the OpenGL extension is available
- using paletted textures when the OpenGL extension is available
- added gl_use_paletted_texture option to glboom configuration file
- using shared texture palette when the OpenGL extension is available
- added gl_use_shared_texture_palette option to glboom configuration file