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Vampire Slayer Chapter 4.1-V Update (Win32)

This file will patch Vampire Slayer from Chapter 4.1 to...

  • Category First Person
  • Size 33 MB
  • Program by Mark Gornall and the VS Team

Vampire Slayer Chapter 4.1-V Update (Win32)

This file will patch Vampire Slayer from Chapter 4.1 to Chapter V. This mod pits the speed and physical dexterity of the Vampires against the weaponry of the Slayers. Vampires can move quicker, jump higher, leap at opponents. Slayers are mere mortals but use shotguns, machine guns and crossbows to fight their enemy.

Added: New slayer - Eightball

Added: Weapon - Winchester rifle

Added: Weapon - Thunder Five

Added: Weapon - Pool Cue

Added: Three new maps - vs_redlight, vs_ehb_ctc, vs_mummy

Added: SDK 2.3 dead cameras including first person dead cam, overviews, auto-director

Added: Smoke puff bullet impact (cl_smokepuffs)

Added: Spark streaks to bullet impact (cl_bulltetsparks)

Added: Capture the Cross game mode.

Added: Destroy the Coffins style game mode.

Added: Vampire crosshair

Added: Bodyfall sound

Added: Full body animation for vampire run

Added: VGui round end graphics

Added: Slayers drop weapon when arm or leg hit

Change: vs_station and vs_church use new game modes.

Change: Removed uzi tracer

Change: Increased size of p_shotty and p_xbow

Change: Tidied crosshairs

Change: Increased uzi clip to 36

Change: Decreased dbshotty accuracy

Change: Nina resurrect at 20

Change: Edgar go totaly invisible when stationary

Change: Louis silent attack ability

Change: Removed 3rd person view

Change: Claws to Chapter.III timing

Change: Reduced hit rebound and added to immune FD

Change: Map fixes for raven and jailhouse

Change: Map vs_hunt becomes vs_blizzard

Fix: Fixed dead cam keys "next spectator/mode select" bug

Special thanks to Katharii for all his hard work on the models and

to Rich Taylor for making the Linux version.

Thanks to Lily, Sobek, Ghostly and Father Brandon for the new maps.

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