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Fly! Patch Final (Macintosh)

The final patch for Macintosh versions of Fly! See "more...

Fly! Patch Final (Macintosh)

The final patch for Macintosh versions of Fly! See "more info" for details.

READ ME - Fly! Final Patch - 1.01.87 03/09/2000

Support

If you need technical support for Fly!, please contact the Gathering Of Developers at:

Gathering of Developers Technical Support Line: (214) 303-1202

Gathering of Developers Technical Support Email: [email protected]

Notice

This PATCH README.DOC is part of a distribution of the FINAL 1.01 patch for the original 1.0

retail version of Fly!. This release is functionally complete for all issues considered for the 1.01

patch.

This version of Fly! supports ROGER WILCO™ and acknowledges the use of the ROGER

WILCO™ technology.

Installation - Full Patch (if you have any version prior to 1.01.86 currently installed)

Very Important: You must apply this patch to a clean, factory 1.0 install of the Fly! application. If

you have applied previous patches, or any third party add-on scenery or aircraft, it is strongly

recommended that you back up the Fly! directory, uninstall the Fly! directory, delete all files, and

re-install Fly! from the original factory disks. Once installation and application of the 1.01.87 patch

is complete and you have verified that Fly! is working properly, then and only then should you

begin introducing add-on products back into the Fly! directories.

The 1.01 patch has three distinct files as described below:

RunMe1st.exe - This executable is run first to prepare the Fly! patch

installation and remove outdated files. It must be run

on the factory 1.0 install of Fly!.

FlyPatch101Final.exe - This is the mandatory portion of the patch. This

updates the FLY.EXE file, as well as program

databases and aircraft. You must run this patch tool

to successfully install the 1.01.87 patch.

FlyPatch101Optional.exe - This is an optional patch. This updates the global

elevation mesh, as well as roads and rivers. If you

typically fly in areas outside the satellite scenery

areas, this should improve elevation changes such

as mountain ranges.

Please follow the steps below in exact sequence for proper installation:

Re-install Fly! 1.0 from your retail CD-ROM's. Make sure you have moved or deleted any

third party-add on products until AFTER the 1.01 patch has been applied.

Double-click the RunMe1st.exe file. This will cleanup and remove any outdated files.

This must be run first before applying the main patch.

(2.1) RunMe1st will need to know where Fly! has been installed on your system.

Click the "Locate" button to browse to and locate the FLY.EXE file on your

system. Double-click the FLY.EXE file to select the current directory. You

should see the complete path for Fly! displayed in the dialog.

(2.2) Click the "Prepare" button to perform cleanup and preparation for the patch.

(2.3) Click the "Done" button to exit.

Double-click the patch tool named FlyPatch101Final.exe. This will automatically

update each of your factory files and .EXE to the new 1.01.87 version.

If desired, download and double-click the FlyPatch101Optional.exe. This will update

your global elevation mesh, roads, and river databases.

Once you have run the RunMe1st.exe program, it is now time to apply the patch itself. Double-

click the file FlyPatch101.exe. This will apply all changes since 1.00.73 to update your application

to 1.01.87. This includes all previous patch fixes since the 1.00.73 retail release.

After the FlyPatch101 tool has completed, if you chose to download the optional scenery patch,

you should run it now. Double-click the FlyPatch101Optional.exe file, and the generic scenery

elevation mesh data, as well as road and river data, will be patched.

That's it! You can confirm you are running the patched version by choosing About Fly! from the

Help menu. From there, you should see the version 1.01.87, instead of the retail 1.00.73.

Beginning with the 1.00.75 version of the patch, a \HowTo directory will be created in your Fly!

directory which contains Adobe .PDF format files documenting various systems in the aircraft of

Fly! The contents of this directory will be expanded with each future update from Terminal

Reality. Please refer to these .PDF files for additional information not covered in your owner's

manual. You must have the latest version of the Adobe Acrobat Reader installed to view these

files. This reader can be freely downloaded from

http://www.adobe.com/prodindex/acrobat/readstep.html.

Installation - Patching version .86 to version .87 (Final Release)

Very Important: You must apply this patch to the 1.01.86 patched version of Fly! If you do not

already have the .86 patched version of Fly!, you need to download and install FlyPatch101.EXE

as described in the Full Patch installation section.

The patch from version .86 to .87 patch has two distinct files as described below:

FlyPatch86toFinal.exe This is the mandatory portion of the patch. This

updates the FLY.EXE file and the patch101.epd file.

You must have patched version .86 installed before

trying to apply this patch or the patch will fail. You

must run this patch tool to successfully install the

1.01.87 final patch.

FlyPatch101Optional.exe This is an optional patch. This updates the global

elevation mesh, as well as roads and rivers. If you

typically fly in areas outside the satellite scenery

areas, this should improve elevation changes such

as mountain ranges. You must have a factory fresh

install of the global elevation data for this patch to

work. You can not patch the previous patched

version of the global elevation data.

Problems Fixed

This patch addresses the following issues:

03/09/2000 (1.01.87) Final Master

- The scenery detail level designated in the Graphic options dialog was not being

honored, and scenery was always set to "Complex", causing frame rate issues for

some users; fixed.

- DME indications for the King Air and Hawker were not functioning correctly; fixed.

- GeForce video card files (.VCF) added to allow for running Fly! without using AGP

textures, which greatly increases the amount of available textures.

- A new TNT2 Ultra .VCF file added for a new card vendor.

- Taxiway.epd always loads last, allowing 3rd party developers to override factory

default taxiways with custom taxiways.

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