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Cuarenta

Cuarenta is a fun, fast-paced card game that originated in...

  • Category Gaming
  • Size 34.6 KB
  • Program by Mike Kory

Cuarenta

Cuarenta is a fun, fast-paced card game that originated in Ecuador. You earn points by matching one of your cards with one of those played on the table, or by taking two cards whose sum is equal to your card. You can also take cards by making

sequences.

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Legal Stuff:

Cuarenta is copyrighted (©1998) by Mike Kory. Furthermore,

I make no warranty with respect to the quality of this software,

nor do I warrant that its operation will be error-free. The author

claims no liability for data loss or any other problems caused directly

or indirectly by use of this application.

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I highly recommend reading the instructions in the web page format.

Just extract all the files in this .zip into a directory of your choice and

open HowCuarenta.htm in your web browser.

Or visit the web page at:

http://www.ux1.eiu.edu/~cffek/Cuarenta/Cuarenta.htm

Here are the instructions in text format:

Cuarenta is a fun, fast-paced card game that originated in

Ecuador. You earn points by matching one of your cards with one

of those played on the table, or by taking two cards whose sum is

equal to your card. You can also take cards by making

sequences.

"Cuarenta" is Spanish for "40." The game uses a deck of 40 cards

and it takes 40 points to win.

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How to play Cuarenta

The Deck

The deck is a standard deck with the eights, nines and tens removed,

leaving 40 cards. The sequence of the cards is:

A,2,3,4,5,6,7,J,Q,K

The Deal

Each player is dealt 5 cards. After the hand is played, another hand

of 5 cards is dealt to each player until all 40 cards have been dealt

(4 hands). Then, the player who has captured the most cards scores points

based on the number of cards captured. The deal then alternates to the

other player. This continues until one player gets 40 points.

Initial Scoring

After you have been dealt your 5 cards, and before you play any of

your cards . . .

If you have 3 or 4 cards of the same rank, you may score a "Ronda."

Tap on the Ronda button to claim your score. Three cards of the same rank

score two points, four the same ("doble ronda") score four points.

The Play

On your turn, tap on one of the cards in your hand to play it. If you

are able to capture cards from the table (explained below),tap on those

cards too, and then tap on the Play button. If you are unable to capture,

you can place your card on the table by tapping the Play button or by just

tapping on the table.

When it is the Pilot's turn to play, it will highlight the card it is

about to play and any cards it will capture. It will then wait for you

to tap the screen to continue the game.

Capturing Cards

There are three ways to capture cards:

1. Matching: If your card is the same rank as a card on the table,

you capture that card.

2. Addition: If your card is a number card (7 or less), it can capture

a pair of cards whose values add up to your card. Jacks, queens

and kings cannot be used to capture or be captured by addition.

3. Sequence: After capturing cards by matching or addition, you may then

take a card from the table which is the next higher in rank than card

you played from your hand. You may capture additional cards which

follow in an unbroken sequence. (Remember: the sequence is

A,2,3,4,5,6,7,J,Q,K.) If you do not take all the cards from the table

to which you are entitled, you forfeit them to the Pilot.

For example, assume 2,3,6,7,J,K are already on the table and you wish

to play the 5 from your hand. Tap on your 5 and then tap on the 2 & 3

which you can capture by addition. Tap also on the 6,7 and J, which you

can capture by sequence. Then tap on the Play button.

If you can make more than one addition or matching capture, you must choose

only one. For example, assume there is 1,2,3,4 on the table.

You may play your 4 to capture the 3 and A by addition, or you can

capture the 4 on the table by matching. You can't do both at once.

Caída

If you capture the card just played by the previous player by matching

it is called a "Caída" (Spanish for a Fall") and scores 2 points.

However, after a fresh deal of 5 cards, if you match the last card played

from the previous deal, you cannot claim a Caída.

Limpia

If you capture all the cards on the table it is called a ''Limpia" ("Clean

up" in Spanish). A Limpia scores 2 points. It sometimes happens that a

player puts down a card on an empty table and the next player then

matches it for a Caída. This also clears the table for a Limpia. However,

you will only score the Caída for 2 points. You will not score 4 points

for the both the Limpia and the Caída.

New Deal

After each player has played their 5 cards, another round of 5 cards is

dealt to each player. Any cards remaining on the table are left on the

table and are still available for capture. Remember: it does not count as

a Caída if the first player after a new deal captures the last card played

by the opponent at the end of the previous deal.

End of the Deck

After all 40 cards have been played (which takes 4 deals), any uncaptured

cards are left on the table, and do not score for either player.

Scoring

The player who captured the most cards during a round scores additional

points based on the number of cards they captured.

A player with 20 cards scores 6 points. You also score an

additional point for each card over 20. This total is always

rounded up to the next even number. So a player who captured

21 or 22 cards scores 8 points; 23 cards or 24 cards score 10 points.

If both players take 20 cards, then only the non-dealing player

(the one who played first in each hand) scores 6 points.

If neither player captures as many as 20 cards, the player who

captured the most cards scores 2 points.

If both players tie with less than 20 cards, the non-dealer

gets the 2 points.

The first player to reach 40 points wins the game.

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New addtions:

You have a choice of two different graphs that show at the top of the

screen.

The original graph has triangles to show you the 40 point mark and the

20 card mark. The Pilot's cards and points are on the top line.

The new graph is easier to read. Since all points are scored in pairs,

each block in the points section of the graph represent two points.

Thus 20 blocks is 40 points which is the end of the game.

In the card section of the graph, each block represents 1 card. The graph

shows only the first twenty cards, since twenty is the important number for

cards. In this new graph the "finish" line is the same for both points and

cards.

You may choose the type of graph on the Preferences screen.

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