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Lands of Lore 3 v1.07A

A big patch for Lands of Lore 3, see "More Info for...

  • Category Traditional
  • Size 717.7 KB
  • Program by Westwood Studios

Lands of Lore 3 v1.07A

A big patch for Lands of Lore 3, see "More Info for details.

1. Bug Fixes

1.1. Direct3D

* Fixed Direct3D initialization crashes

* Direct3D video card selection now works correctly for

users with multiple Direct3D video cards (e.g., TNT and

Voodoo in the same system)

* Fixed lockups on cards that support paletted textures

* Transparent (irregular-shaped) textures now render in

color instead of dark grey

* Transparent (irregular-shaped) textures no longer render

with streaks and/or rectangular outlines

* Fixed blending mode bugs

* Translucent textures now render as originally intended

* Added command line switches to help work around problems

on some video cards

1.2. Game System

* Cache file will now always be rebuilt correctly after an

abnormal shutdown

* Fixed a crash when running with Microsoft's Active Desktop

* Fixed a crash that could occur when swapping CDs

* Fixed sound lockup problems under Windows NT

* Picking up multiple flashpots works correctly

* Conversations will work correctly even if volume is at

its minimum setting

* Items will no longer become invisible

* Pyra pods now work correctly

* Fixed random crashes after a cinematic has played

* Alt-Tab, or losing focus, no longer crashes the game

1.3. Gameplay

* Problems getting Warrior and Wizard quests have been

addressed

* Infinite experience bug has been fixed in the Frozen Wastes

* Quests that do not get crossed out when completed are fixed

* Can no longer get a second shard from the white tower when

visiting the level after closing the portal

* Mauri no longer floats in the air

* Sped up drawing when items are moving down into the

inventory

* Can now get out of a secret room in Lower Gladstone

* Added sound effect to the prism sword

* Will no longer get stuck by being teleported to the wrong

locations when picking up the sigil and seal

* Fixed crash when attacking the case in the white tower

where you receive the hilt after already getting the hilt

=====================================================================

2. New Features

Right-click on the journal while in the world to see the current and

past 25 conversations.

=====================================================================

3. Troubleshooting

3.1. Virtual Memory Settings

LOL III may need to use more RAM than is physically present

on your system. Windows 95/98 automatically takes care of

this by using what is known as "Virtual Memory" - it uses

space on your hard disk to simulate the memory it needs and

swaps data back and forth from your hard disk as required.

Windows 95/98 allows you to manually set the amount of hard

drive space it uses for Virtual Memory. WE HIGHLY RECOMMEND

THAT YOU DO NOT DO THIS! To let Windows 95/98 manage the

Virtual Memory, go to the START menu, select SETTINGS\CONTROL

PANEL, then double-click SYSTEM, click PERFORMANCE\FILE

SYSTEM\VIRTUAL MEMORY and then select "Let Windows manage my

virtual memory settings (recommended)".

3.2. Disable Background Applications

Please disable all applications running in the background

while playing LOL III. One example of a background

application is Norton Anti-Virus. Having other applications

run in the background while playing LOL III can cause

spurious lockups and crashes.

3.3. Disable Triple Buffering Option on 3dfx Cards

Enabling advanced features on 3dfx cards can cause spurious

rendering problems, like missing monsters and textures.

Please ensure that your 3dfx display driver is configured to

the manufacturer's default settings when playing LOL III on a

3dfx-based card.

3.4. Update Your BIOS

Updating the BIOS on some systems may clear up many problems,

such as random lockups and rendering errors, particularly on

Super-7 motherboards. Please contact your PC or motherboard

vendor for more information on BIOS upgrades.

3.5. Command Line Switches

These are parameters that can be used when running LOL III.

They must have the leading '-' character and be in all CAPS.

These can be added to the shortcut for LOL III to provide

the following features:

* -D3DNONSQUARE - Enable support for non-square textures;

this feature may be supported by your

video card, and if so, may improve

performance

* -D3DMONOLIGHTMAPS - May improve performance at the expense

of some visual accuracy

* -D3DPERMEDIA2 - Enable workarounds to support the 3Dlabs

Permedia 2 chipset, including monochrome

light maps

* -D3DNOVERTEXCOLOR - May improve performance at the expense

of visual accuracy; also provides a

non-colored hardware accelerated view

that looks more like the software

display mode

* -D3DFUZZYEDGES - Reverts edge blending back to the method

used in the release version (1.05) of

LOL III

* -CACHE_50 - Reduce the amount of memory required by the

game; may fix memory errors and "not enough

free hard drive space" I/O errors

* -SAFEMODE - Force LOL III to use the software renderer

when the game is launched; use this parameter

if the game will not start up properly

3.6. Direct3D video cards known to work with version 1.06J

The following is a list of Direct3D video cards and driver

versions that we have tested here at Westwood, and are known

to work correctly with LOL III version 1.06J. This is

provided for informational purposes only; we do not guarantee

that the same card and driver combination will work for every

combination of PC hardware, only that we have tested the card

and driver and that they are likely to work. In some cases

it was necessary to revert to the "reference driver" for the

chipset, to get a reliable 3D driver. Also, some version

numbers listed below may not match third-party driver

versions. We recommend that if you have rendering problems

with 3D games, you should always first try and contact your

3D card vendor for the latest driver update. Most vendors

update their drivers frequently to fix bugs, and this often

solves many rendering problems with 3D cards; also, most

vendors have websites with free driver downloads. Check out

http://www.westwood.com/techsupport/hardware.html for a list

of hardware vendor links that can be useful for finding

driver updates.

Also, if you are using a 3dfx-based card, we highly recommend

using Glide, as a display driver, instead of Direct3D, for

those cards.

Versions listed below are Direct3D driver versions.

3dfx Voodoo/Rush: version 4.10.01.2072

3dfx Voodoo2: version 4.10.01.0015

3dfx Voodoo Banshee: version 4.10.01.0213

3dfx Voodoo3: version 4.11.01.0416-1.00

nVidia Riva TNT: version 4.10.01.239

ATI Rage 128: version 4.11.6076

Rendition Verite 2200: version 4.03.3309

Intel/Real3D i740/Starfighter: version 4.11.2407-981207

Matrox G200: version 4.11.01.1000

3Dlabs Permedia 2: version 4.10.2105-364

Chromatic Research Mpact: version 4.10.01.3068

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