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Men of War: Assault Squad Patch v1.98.8

This patch fixes numerous balance and gameplay issues for...

Men of War: Assault Squad Patch v1.98.8

This patch fixes numerous balance and gameplay issues for singleplayer, multiplayer and skirmishes. Fog of War can now be visually uncovered by allies and increased AI priority to target ranks.

You can learn more in our More Information tab.

General

• Added M4A4 Sherman

• Added M4A4 Firefly

• Added StuG III G

• Added StuH 42

• Added new explosion effect for 105mm shells

• Changed Stosstrupp special ability to Sturmtrupp

• Changed Vsync to be enabled by standard (reduces camera stuttering)

• Changed shadow settings to normal by standard (reduces issues some GPUs have)

• Changed Ho-Ri I and II to have maximum gun range

• Changed Sten V silencer to have have less uncover effect when firing

• Changed Nagan PB to have less uncover effect when firing

• Changed knives to have no uncover effect when being thrown

• Changed sound system of vehicles to not loop exhaust sound (credits to Phazon)

• Changed Goliath to be more stealthy when moving

• Changed all tanks to have full fuel load on start

• Changed sound to be played in fog of war

• Changed accuracy curve of Sturmtiger to be linear

• Changed all weapons to have more accurately simulated accuracy according to aim circle

• Changed inventory of Scouts

• Changed visuals of mguns in interface

• Changed fuel can of tanks to carry additional fuel

• Changed tank mguns to be displayed in inventory only when they are AA-mgun

• Increased AI priority to target tanks

• Increased minimap icon sizes

• Increased animation speed for switching some small arms by infantry

• Increased animation speed of jumping over fences

• Increased animation speed of tossing grenades

• Increased animation speed of healing/finish healing so running away works better

• Increased animation speed of getting to cover when a grenade lands nearby

• Increased animation speed of hand to hand combat

• Increased accuracy of Churchill AVRE

• Increased accuracy of Ho-Ri I and II

• Increased accuracy of Super Pershing

• Increased shell damage of shells sizes 37mm to 85mm

• Increased penetration power of Ho-Ri I and Ho-Ri II gun

• Increased knife throw speed

• Increased at-rifles accuracy

• Increased barrel fuel load from 200 to 500 liters

• Increased repair time of medium tanks

• Increased small arms weapon switch speed

• Increased reload time of Churchill AVRE from 75 sec to 60 sec

• Increased damage modifier of StG44 slightly

• Increased the range of flame tanks from 30m to 35m

• Reduced recharge time of IS-2 and IS-3 from 15 sec to 12 sec

• Reduced high explosive resistance of sandbags

• Reduced mgun rotation speed of Hetzer slightly

• Reduced specular of Panther slightly

• Reduced accuracy of mguns

• Reduced accuracy of carbines

• Reduced damage modifier of mguns

• Removed mediumbig shell size (85mm)

• Reworked the accuracy during movement mechanics for all vehicles

• Reworked the accuracy mechanics for tanks

• Reworked the accuracy mechanics for small arms

• Reworked the vision system

• Reworked the unit path finding (credits to Ty2903)

• Reworked explosion effect system

• Fixed squad interface to display all squad members

• Fixed SdKfz 251 accuracy setting for movement

• Fixed Japanese tank mguns to have accuracy decrease when moving

• Fixed vision settings of Churchill Mk. VII, AVRE and Croc

• Fixed vision settings of Jagdpanzer IV

• Fixed some vehicle vision bugs (credits to Ty2903)

• Fixed some vehicle bugs (credits to Ty2903)

• Fixed a bug with PPSH accuracy

• Fixed vehicles getting stuck on tramways

• Fixed vehicles getting stuck on coaster tanks

• Fixed that AI was leaving Japanese ammo trucks when under fire

• Fixed some erroneous reports in the gamelog

• Fixed volume of Type99 LMG

• Fixed a specular map issue of the QF 6

• Fixed some building props

• Fixed some mipmap levels for textures

• Fixed mguns of black prince to be BESA

• Fixed volumes of Mk2 Matilda

Multiplayer

• Added ranked games

• Added steam leaderboards

• Changed netcode to improve performance

• Changed M4A4 FireFly class from heavy to medium

• Changed mgun display in unit info menu

• Increased chat message size

• Increased MG42 timer from 30 sec to 60 sec

• Increased price of ISU-152 from 1200 MP to 1400 MP

• Increased price of T-34-76 late from 400 MP to 420 MP

• Increased price of MK2 Daimler from 220 MP to 240 MP

• Increased price of M24 from 360 MP to 380 MP

• Reduced price of KV-85 from 760 MP to 750 MP

• Reduced price of ZiS 30 from 360 MP to 350 MP

• Reduced price of Su-76 from 360 MP to 350 MP

• Reduced price of Su-85 from 560 MP to 550 MP

• Reduced price of KV-1 from 560 MP to 550 MP

• Reduced CP of M4A4 FireFly from 30 CP to 15 CP

• Fixed small map issues

• Fixed combat mode on 2v2 Canyon multi map

• Fixed camera settings on 1v1 Winter Church, 1v1 Road, 2v2 Canyon

• Fixed scores of Churchill Mk VII

• Fixed scores of Comet

• Fixed camera clipping on Canyon

Skirmish

• Changed fog of war to visually uncover by allies as well

• Reduced AI accuracy on easy, normal, hard for 10%

• Fixed flamer price on some missions

• Fixed small map issues

• Fixed tank crew members flying out of tanks

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