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Call of Duty: World at War - Vietnam Mod v1.2

The RGN Dev team is proud to present the first public...

  • Category First Person
  • Size 654.7 MB
  • Program by RGN Team at raidersmerciless.com/

Call of Duty: World at War - Vietnam Mod v1.2

The RGN Dev team is proud to present the first public version of the multiplayer component of the Vietnam Mod for Call of Duty: World at War. The mod will take you to the Vietnam War, deep in Vietnam, where you will fight new battles between the NVA/Vietcongs and the US 1st Cavalry.

Visit http://www.raidersmerciless.com/ for more info.

RGN VIETNAM MOD MULTIPLAYER PUBLIC VERSION 1.0 Copyright © RGN, Raiders Game Net - 2009 Thank you for downloading the RGN VIETNAM Mod. This Readme file contains the most recent information regarding the RGN Vietnam Mod Modification for Call of Duty: World at War.

1. INSTALLATION

- To install, execute the RgnVietnamMod.exe file (for Clients) or use the Server Files package

(See more informations in Notes)

- To uninstall the Mod use the Add/Remove programs (Clients) or delete the folders

(Server Files)

2. FEATURES

**MAPS**

- mp_vm_hue

- mp_vm_hue_day

- mp_vm_hospital

- mp_vm_hospital_day

- mp_vm_firstblood

- mp_vm_maquina

- mp_vm_maichau

- mp_vm_vietcong

- mp_vm_scrap

- mp_vm_stream

**WEAPONS**

US Cavalry:

- M16 (full auto and burst) [Assault]

- M3A1 Grease Gun [Assault]

- M1A1 Thompson [Assault]

- M14 Rifle [Rifleman]

- M1A1 Carbine [Rifleman]

- Springfield M1903[Rifleman]

- M14 XM21 [Sharpshooter]

- M40A1 [Sharpshooter]

- M60 [Support]

- Browning M1919A6 Bipod [Support]

- Winchester 1200 [Engineer]

Vietcong/NVA:

- AK47 (Full auto and Single Shot) [Assault]

- Ppsh-41 [Assault]

- Pps-43 [Assault]

- K-50M [Special Ops]

- SKS w/AK magazine [Rifleman]

- Mosin-Nagant [Rifleman]

- Kar98k [Rifleman]

- SVD Dragunov [Sharpshooter]

- Mosin Scoped [Sharpshooter]

- RPD [Support]

- DP-28 Bipod [Support]

- M1897 Trench Gun [Engineer]

All/Admin choice:

- Colt 1911 Handgun

- 357 Magnum

- M79 "Thumper" [Admin choice]

- TT-Tokarev Handgun

- Double Barreled Shotgun [Engineer]

- Double Barreled Saw-Off Shotgun [Engineer]

**PLAYER MODELS/SKINS**

- The RGN Vietnam Mod features new player models and skins for all Classes.

**SERVER OPTIONS**

- List of features in the current version 1.0:

HUD features:

- Hud ammo / warning hide handling

- Team status hud

- Crosshairs handling

- Enemy crosshairs handling

- Rank and crosshair names handling

- Death icon handler

- Hit icon handler

- Hardcore persistent minimap option

- Claymore/bettys icon handling

- Range finder function (scoped or non-scoped)

- Third person mode option

Menus features:

- Force auto assign

- Weapon lock feature

- Server info menu with player info

- Rules handling in server info

- Add server to favourite option

- Class limitation handling

- Admin Menu with multiple functions (see Notes)

Health features:

- Health bar

- Health packs

- Bleeding out

- First aid handling

- Call for medic (via quickmenu)

Weapons features:

- Firing mode on-the-fly (not for all weapons, see Notes)

- Longer smoke grenades

- Claymores added

- Signal Smoke Nades

- Grenades models per team

- Drop grenades handling

- Map turret handling

- Zoom scope function (on scoped weapon only)

- Napalm/Mortar Hardpoints Streak handling

- Perk setup handling

- Bash Melee on most weapons

- Weapon pool: Spawn pre-selected weapon on maps

- Booby traps (used when player has at least 2 grenades)

Realism features:

- Drop weapons on shoot handling

- View shift on shoot handling

- Pain/Death Sounds

Miscellaneous features:

- Server messages

- Welcome messages

- Anti-bunny hopper, and anti-jump shoot

- Spawn protection

- Ambient Mortars, Flaks

- Ambient Huey Helicopters

- Napalm Airstrike (for Allies)

- Player Speed handling

- Forfeit override function

- Anti-camping handling

- Anti-sprint on start handling

- Taunts per team (via quickmenu)

- Custom Battle Chatters per team

- Custom Voiceovers per team

- Custom Spawn music

- Sound occlusion handling

- Client Console handling

- Helmet popping option

- Music handling (spawn + in game)

- Anti-Lag, Gravity handling

- Radio playing in some Custom Maps

3. SERVER SETUP

Servers administrator should download the Dedicated Files instead of using the Installer Executable.

The configs for the Modification are divided into small .cfg files to make it easier to navigate and configure. Here is the list of the .cfg included:

/mods/server.cfg > Basic COD Server Dvars

/mods/configs/admin.cfg > Rcon Admin Menu Dvars

/mods/configs/vietnam.cfg > Main Mod Dvars

/mods/configs/gametypes.cfg > Stock Gametypes Dvars

/mods/configs/rotation.cfg > Map Rotation Sample

/mods/configs/ambient_control.cfg > Ambient Dvars (Music, Fxs..)

/mods/configs/players_control.cfg > Players Dvars (Hud…)

/mods/configs/healthcentre_control.cfg > Health Related Dvars

/mods/configs/weapons_control.cfg > Weapon Related Dvars

Installing the Mod on a Dedicated server will depend on your GSP. The mods and usermaps folder should go into the AppData Folder of the current user.

Windows XP AppData is located here:

[DRIVE] Documents and Settings/YOUR_USERNAME/Local Settings/Application Data/Activision/CoDWaW/

Windows Vista/7 AppData is located here:

[DRIVE] Users/USERNAME/AppData/Local Data/Activision/CoDWaW/

For the startup command line, an additional setting might be required for some GSP. Example line with a TCAdmin GSP:

+set dedicated 2 +set net_ip xxx.xxx.xxx.xxx +set net_port 28960 +set sv_maxclients 32 +set ui_maxclients 32 +exec server.cfg +set fs_localAppData c:\xxgames\USERNAME\GameServers\TC7120816625\ +set fs_game mods/mp_vietnam +set sv_punkbuster 1 +map_rotate

For Additional Admin Server Help, refer to RGN Wiki Page:

Wiki.modsrepository.com

4. CREDITS

Zeroy (Founder/Mapper/Scripter)

Paulo88 (Level Designer)

Wakka (Level Designer)

Narcozz (Level Designer)

Carcass26 (Level Designer)

Coldair (Level Designer)

Atomicelvis (Level Designer)

|[FR]|FOX (Level Designer)

Veserius (Level Designer)

Maquina (Level Designer)

Buster (Skinner)

Oneshot & BengalSniper (Researchers)

Additional content by:

Xiao (Skinner)

Mapicted (Modelling)

Robbo (scripting help)

Number7 (scripting help)

NovemberDobby (scripting help)

xHolyx (scripting help)

CodemanX (scripting help)

Deavius (scripting help)

Marc - AKA Wildcard (scripting help)

{PST} Joker (scripting help)

OMWG (scripting help)

OpenWarfare Team (scripting)

RGN Dev Team (Past and current members)

Bell, Ravir, Worm, Nedgerblansky (legacy scripting)

Michel S. Boonstra (Knokploeg Sound Mod)

Regolith (For his awesome Xmodel Exporter tool!)

Thanks to:

Mike_Nomad, Wizz, Mr.Ray for the support and advice

SevenSniff, Spacepig, Redskull, Busterking (support)

GamingDeluxe.co.uk (Beta testing/Server)

RGN VIP Members (testing, support)

Blackmonkeys (support, testing)

B2Z Goucho + NFO CrazyCro and their Clan members (Beta testing/Server)

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