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Fallout 3 - Ivory Hilt Rapier

This adds a Rapier to the game with cloned stats of the...

Fallout 3 - Ivory Hilt Rapier

This adds a Rapier to the game with cloned stats of the Chinese Officers Sword. The sword cannot be purchased or found yet, so a console command is needed to 'cheat' it into your inventory. This mod is a sword imported from Oblivion and is an experimental 'first-run' mod created largely in a hex editor, and there are minor problems.

* Once you've loaded your character up in the game, hit the Tilde key (~)

to bring up the console. Here, type the command:

player.additem 01025b5b 1

and the rapier will be in your inventory.

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Version History

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v0.8 - Nov.1.2008 - Initial release.

This mod is a sword imported from Oblivion and is an experimental 'first-run' mod created largely in a hex editor, and there are minor problems. A Construction Set isn't available yet, and NifSkope isn't yet mature enough to fully handle writing files properly for the Fallout3 version.)

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Installation

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* Unpack the contents of this .7z archive directly to your Fallout3\Data folder.

Typically, this will be found under c:\program files\bethesda softworks\

* From the FO3 Launcher, go to 'Data Files' and place a check next to

IvoryHiltedRapier.esp.

* Open your Fallout3.ini and edit this line found under [ARCHIVE]:

bInvalidateOlderFiles=1 (default is 0, so change it to a 1)

* Once you've loaded your character up in the game, hit the Tilde key (~)

to bring up the console. Here, type the command:

player.additem 01025b5b 1

And the item is in your inventory. Due to the way the formID system works,

this number will change somewhat if you have other mods loaded.

0x025b5b, where x is the position in the mod load order.

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Known bugs and Issues

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* No sound effect when swinging. Not sure why, so pretend you're a ninja

who swashbuckles.

* "Strikezone" seems offset.

* Blood splats may appear incorrectly.

* May receive incorrect lighting under many conditions. :(

* In one case during testing, the game did not pick up the load order properly.

If you are sure you typed the additem command correctly and still get an error,

your modlist will need to be edited manually. This is located in:

x:\documents and settings\[username]\Local Settings\Application Data\Fallout 3\plugins.txt

Ensure that IvoryHiltedRapier.esp loads after (underneath) Fallout3.esm

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Credits and Thanks

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Bethesda - Y'know, the game and all.

throttlekitty - Model, texture, related h4x.

NifTools - For the tools, and thanks to Brandano for getting to NifSkope so quickly!

ScripterRon - For the .BSA unpacker

Timeslip - For the fomm utility

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Licensing

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Models and textures have Some Rights Reserved under a Creative Commons license (by-nc-sa).

You are free to copy and re-distribute the work, as well as make remixes/alterations, and

distribute those as well! This is provided with the following conditions:

_Attribution must be given to the original author.

_Noncommercial: You may not use this work for commercial purposes.

_Share Alike: If you alter this work, you may distribute that result only with the same or

similar license to this one.

These conditions may be waived by my permission only.

More license info here (with full legalese):

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