Unreal Tournament 3 - UnrealScript Studio

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Unreal Tournament 3 - UnrealScript Studio
Sam Harwell
Also known as:
Unreal Tournament 3, Unreal Tournament 2007 [working title], UT3
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Description: Unreal Tournament 3 - UnrealScript Studio

Built on the Microsoft Visual Studio 2008 Shell (Integrated mode), Pixel Mine's break-through Unreal Script Editor is familiar, fast, and sits in a customizable development environment completely extensible with macros and add-ins. Several convenient built-in features such as full UnrealScript 3 Intellisense, support for project templates, and new project item templates make the development experience more user-friendly for both programmers and designers. Testing tools in our Editor allow you build scripts from within the IDE and launch the game with your mod enabled. When used with Unreal Tournament 3, a full source-level debugger allows you to quickly find and fix problems with resorting to an enormous number of log statements.

Make Something Unreal Submission:
-Phase 1: Best Tool

We are continually adding features and bug fix updates, but this build offers a largely-stable IDE and debugger for UnrealScript 3, tools that were not only previously unavailable to the free modder community, but believed by many to be impossible.

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