Elder Scrolls IV: Oblivion - Cosmic Night Sky

File Info: Elder Scrolls IV: Oblivion - Cosmic Night Sky

Title:
Elder Scrolls IV: Oblivion - Cosmic Night Sky
Author:
samroski
Created:
2/19/2008
Updated:
6/17/2008
Downloads:
 
Also known as:
The Elder Scrolls 4: Oblivion
User Rating

/5.0

Description: Elder Scrolls IV: Oblivion - Cosmic Night Sky

This mod gives you the option of 38 new textures for the night sky. These are mostly NASA and Hubble images of Nebulae and Galaxies.


Mod Name: Cosmic Night Sky

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About the Mod:

This mod gives you the option of 38 new textures for the night sky.
These are mostly NASA and Hubble images of Nebulae and Galaxies.

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Installation:

You need to replace one texture. There is no .esp to activate. The texture for the night sky is present in the folder: Oblivion/Data/Textures/Sky and is named:

skynebula01.dds

For users of Natural Environments, this texture resides in: Oblivion/Data/Textures/NaturalEnvironments/Sky.
Please back up this file (optional).

Unzip this mod to a folder on your hard drive. This will create a set of 38 folders named for the nebula/galaxy used to create the replacement texture.
Each of these folders will have two files: a jpg image of the nebula/galaxy, and a corresponding skynebula01.dds texture.
The jpg images are also present in the main folder to aid selection.

To use the textures, copy the desired skynebula01.dds texture and paste it into: Oblivion/Data/Textures/Sky. Say "Yes" when asked to overwrite the existing file.

To use a different texture copy the desired skynebula01.dds file into Oblivion/Data/Textures/Sky.

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Credits:

This mod was inspired by: Sky Candy by Cordwainer http://www.tesnexus.com/downloads/file.php?id=15136

The images are mostly from the archives of NASA and Hubble. I have added a few art images on the insistence of my daughter :) These are small files, and should not be taken seriously.

I used Paint, Microsoft Office Picture Manager and DDS Convector to manipulate the images.

You may use these textures as you wish. Please inform me ([email protected]) if possible.

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