Half-Life - X-Half-Life: Deathmatch v3.0.3.1 to v3.0.3.2 patch
X-Half-Life: Deathmatch (XDM) - a Half-Life modification...
- Category First Person
- Size 1.3 MB
- Program by ~X~
Half-Life - X-Half-Life: Deathmatch v3.0.3.1 to v3.0.3.2 patch
X-Half-Life: Deathmatch (XDM) - a Half-Life modification
patch from version 3.0.3.0 to 3.0.3.1.
More info on official site: http://xwider.wtr.ru/
Previous version here on FilePlanet:
http://www.fileplanet.com/155143/150000/fileinfo/X-Half-Life:-Deathmatch-3.0.3.0
More about XDM:
http://xwider.wtr.ru/
http://mods.moddb.com/5440/
http://www.half-life.ru/forum/showthread.php?s=&threadid=10074
http://www.half-life.ru/forum/forumdisplay.php?s=&daysprune=1000&forumid=32
3.0.3.2
Changes/Additions:
------------------
Fixed:
> DOM_SkyTown1 overview image.
> Sensor mines can no longer be triggered through glass.
> Beam rifle view model.
> DOM_Forest "South" point name.
> Entities spawned using map config file have wrong classnames and unable to respawn.
> map_globalfog created unlimited number of env_fog entities.
Added:
> Teleporting players may clean their way by killing things near destination point (mp_telegib).
> InstaGib mode (mp_instagib).
> Minimap (flashlight works incorrectly when enabled).
> New sequence events: 5012, 5022, 5032 - same as 5002 but on attachments 1,2 and 3.
> Domination points names under HUD icons.
Improved:
> Spectator mode.