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Half-Life - X-Half-Life: Deathmatch v3.0.3.1 to v3.0.3.2 patch

X-Half-Life: Deathmatch (XDM) - a Half-Life modification...

Half-Life - X-Half-Life: Deathmatch v3.0.3.1 to v3.0.3.2 patch

X-Half-Life: Deathmatch (XDM) - a Half-Life modification

patch from version 3.0.3.0 to 3.0.3.1.

More info on official site: http://xwider.wtr.ru/

Previous version here on FilePlanet:

http://www.fileplanet.com/155143/150000/fileinfo/X-Half-Life:-Deathmatch-3.0.3.0

More about XDM:

http://xwider.wtr.ru/

http://mods.moddb.com/5440/

http://www.half-life.ru/forum/showthread.php?s=&threadid=10074

http://www.half-life.ru/forum/forumdisplay.php?s=&daysprune=1000&forumid=32

3.0.3.2

Changes/Additions:

------------------

Fixed:

> DOM_SkyTown1 overview image.

> Sensor mines can no longer be triggered through glass.

> Beam rifle view model.

> DOM_Forest "South" point name.

> Entities spawned using map config file have wrong classnames and unable to respawn.

> map_globalfog created unlimited number of env_fog entities.

Added:

> Teleporting players may clean their way by killing things near destination point (mp_telegib).

> InstaGib mode (mp_instagib).

> Minimap (flashlight works incorrectly when enabled).

> New sequence events: 5012, 5022, 5032 - same as 5002 but on attachments 1,2 and 3.

> Domination points names under HUD icons.

Improved:

> Spectator mode.

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