Doom 3 - Realistic Weapons Mod
I wanted to make a mod that felt like it wasnt so...
- Category First Person
- Size 11.3 MB
- Program by Motoxpro
Doom 3 - Realistic Weapons Mod
I wanted to make a mod that felt like it wasnt so unrealistic but without taking out the doom feel so here is what I came up with. It adds scopes altfire and other features
Contact:
AIM: goon764
Description:
I have made alot of changes to the weapons ill just go down the list.
Fists:
Right click is right punch and lieft click is left punch. There is no more auto punch (ie you have to keep clicking). Reduced the damage a lilttle. Made the fists skin look alittle better( not so smooth) Increased the animation speed.
Pistol:
Made real Semi-Auto fire (you have to click to fire no more holding) added a 3 shot burst that is auto but the firerate is lower.
Shotgun:
Reduced the spread of pump reduced a pretty good amount. Added Auto and increase the spread.
Machinegun:
Added auto fire and made a new spread function (like in real life you have to use controled bursts no more full auto, the spread start at 1 and goes all the way to 40 depending on how long you hold it trust me its good.) Added 3 shot burst. Added semi auto (real semi auto)
Chain Gun:
Increased the clipsize to 150. Increaseed the barrel speed. Added the spread function thats on the machingun but it goes from 7 to 70.
Grenades:
Took out most of the bounce and reduced the fuse to 2.4.
PlasmaGun:
Added back the glowing effect on the plasma balls (so wehn you shoot down somewhere dark its kinda like a light coming off the ball it looks alot better and no performance hit.) increased the speed or the projectile a little bit.
RocketLauncher:
Added a scope, 2x zoom and 10x zoom.
Features:
Included Trent Reznors sound pack
Well hope you guys like it send me any comments suggestions, im also working on a boxing mod for doom lol so that will be out in a a couple of weeks.