BF 1942 - Desert Island
A map where one side must control all control points or hold...
- Category First Person
- Size 3.4 MB
- Program by DarkIce_Man
BF 1942 - Desert Island
A map where one side must control all control points or hold 3 of the control points and cause the oposing sides tickets to drop. Very fun in CTF, TDM, but created mainly for Conquest.
The Axis start with 110 tickets and Allies have 100. There are four control points. At the start of Conquest or CTF the Allies have three of the control points causing the Axises tickets to drop at a rate of 10 per minute. There are LCVP's so snipers can snipe without being in too much in danger unless attacked from another sniper or LCVP. Four islands in total, One main island, a secondary island, and two very small islands that I intended to be for the knife fights that take place often but are in the way of others who want to play the game ussually until now. Two jeeps are place at the main bases for getting around the two ilsand that are conected quicker. Each Control Point has its own pro's and con's to make for a more exciting game.