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Frag.Ops v1.39 Patch

This will patch your Unreal Tournament 2004 modification...

Frag.Ops v1.39 Patch

This will patch your Unreal Tournament 2004 modification Frag.Ops to version 1.39 from 1.38 fixing many different things listed below.

v1.39

Added:

- Added new realtime shadow engine, settings are under shadows

in detail menu

- Added first person spectating and serverside option to enable

or disable 3rd person spectating

- Added new "Ultra Violence" mode with new blood effects, spreading blood

pools, larger blood splatters

- New 1st/3rd person shell ejections, much more realistic physics, shells

stay after firing, eject while scoped, react to water entry, and have

a nice shiny shader applied to the skin

- Added new traits "Convict" and "Outcast"

Changed:

- Friendly fire will no longer take you out of the resting state

- Readded colored screen flashes for napalm and poison damage

- Lowered USP weapon priority, was choosing USP over rifles when

using the SwitchToBestWeapon() command

- Headshot damage upped 10%

- Reduced knife stab and machete stab range. Not necessarily for balance

purposes, it was just rediculously high and unrealistic.

- Raised jumping recoil 10%

- Sped up 3rd person animation enforcement code

- Looking away from a flash grenade will now minimize the effect

- Ladder climbing is different now. You will not be able to strafe,

instead, when first grabbing the ladder you will be placed in the

center. Using the jump/crouch and forward/back keys you can go up

or down. If you hold down "jump" and press the left/right keys you

will leap left or right off the ladder.

- DSR will now eject shells

Fixed:

- Fixed an interact exploit allowing people to move in the preround

- Fixed an accessed none in taclight and laser projectors

- Fixed picking up two grenades causing second grenade to not be

shown in buymenu.

- Fixed an odd weaponflash/fire sound problem in 3rd person, this

should remedy the "player's gun fires for no reason after entering

a new zone or emerging from behind bsp geometry"

- Fixed adminreset not resetting time properly

- Fixed "unable to reload secondary akimbo weapon if primary has full

ammo"

- Fixed an exploit involving jumping and resting

- Fixed "Ladder Launching"

- Fixed weapon muzzle flash while scoped occurring in incorrect location

- May have fixed "weapon fires but no bullets come out, have to drop

weapon to fix"

Maps:

- Official support for MIS-DowntownBank is now dropped

- Added MIS-UptownBank

- Added MIS-Waterplant

- Fixed FPS issues in MIS-Alcatraz

Top 3 Frag.Ops v1.39 Patch Alternatives

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