Mistmare v1.7 Patch
This patch is for the full release and demo of Mistmare and...
- Category Traditional
- Size 8.2 MB
- Program by Sinster Systems
Mistmare v1.7 Patch
This patch is for the full release and demo of Mistmare and will bring you to version 1.7. See more information for details about the update.
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Release Notes - Patch 1.7
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This patch is for the ENGLISH version only.
You can install it over the original installation
or any patched installation up to patchlevel 1.6c.
If patching a version LESS than 1.6, read the
"Important notes" section below carefully.
A quick game FAQ describing solutions and
workarounds for common problems is appended at the
end of this document.
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Installation:
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- download the patch self-exetutable archive from
the Mistmare site
- run the downloaded file; when prompted for the
destination folder, select the Mistmare
installation directory, by default:
C:\Program files\Arxel Tribe\Mistmare
and extract the patch files, choose to overwrite
any old files if prompted
- run Mistmare!
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Important notes:
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- If you apply this patch on the original version
of Mistmare or any version patched to LESS THAN
PATCHLEVEL 1.6, you will have to re-create your
player profile (i.e. add a new player in the
start menu), and play only with the new profile.
- If you want to preserve your saved game from the
old player profile, copy the files in the Save
subfolder of your old player profile in the Save
subfolder of the new player profile. Player
profiles are stored in the Users subfolder of
the Mistmare installation folder, b default:
C:\Program files\Arxel Tribe\Mistmare\Users
- If you are patching Mistmare patchlevel 1.6, you
do not have to re-create your user profile!
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General fixes:
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- updated LithTech engine
- when with mouse at the edge of the screen,
camera no longer rotates with fixed speed but
rotates accordingly to the mouse move in that
direction
- default camera in locked, "Gothic" mode (third
person, mouselook + WSAD keyboard); use TAB (by
default) to switch between camera modes
- in-game gamma correction added
(keys: RIGHTSHIFT-Q or RIGHTSHIFT-A)
- added bell sounds on interactions with bellropes
(some more interaction sounds shall follow in
later patches)
- music & environment sounds now play more often
- PAUSE key added and mapped to the "Pause" key.
You may use the pause key to pause/unpause the
game at any time. If you press PAUSE during the
loading of levels, the game will pause
immediately after the level has loaded
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Per-episode fixes:
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- TRAINING: When you start the game and are
talking to the guy by the fighting pit he tells
you to press 'H' for your character sheet.
Later, when talking to the Professor in the
classroom (in Greece), he no longer instructs
you to press 'S' for your character sheet, but
'H' (which is the default key).
- AVIGNON: Monk on the hill (by the bellthroat) is
no longer sunk into the ground.
- AVIGNON: Thomas bridge issue fixed (already
solved in unofficially published 1.6c).
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have fun!
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sinister systems