POSTAL 2: Share The Pain v1409 Patch X
1409X is a collection and vast improvement of the greatest...
- Category Shooting
- Size 62.8 MB
- Program by Running With Scissors
POSTAL 2: Share The Pain v1409 Patch X
1409X is a collection and vast improvement of the greatest and most commonly used POSTAL 2 multiplayer updates, game types and fixes, all organized into a nice little patch. It also fixes some bugs based on community feedback and adds three new DeathMatch maps, eight arena maps and a Snatch map.
"1409X is a collection and vast improvement of the greatest and most commonly used POSTAL 2 multiplayer updates, game types and fixes, all organized into a nice little patch," explained Merchant. "It also fixes some bugs based on community feedback and adds three new DeathMatch maps, eight arena maps and a Snatch map."
1409X also adds many new features for Mappers to mess with, as well as some new Editor functions. With these updates installed, POSTAL 2 becomes one of the most configurable online games ever produced.
Jon Merchant extended special thanks to Mod Man Kamek for "making all this possible" and to POSTAL Community members that "helped with ideas, testing and feedback, most notably Mr Downerup of www.downerup.com and Rob Myth from the DKT clan."
POSTAL 2: Share The Pain
Patch 1409
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Patch 1409
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New Additions:
Awesome new "Red Light" map for SNATCH games! You're welcome.
Improvements:
- Explosive and splash damage now follows the same friendly fire rules that
everything else followed. At 0% friendlyfire nothing hurts teammates, and at
100% teammates are hurt the same as enemies.
- You now get credit for the kill if you blow up grenades by shooting them (ex:
someone else's grenades are on the ground and you shoot them, then you'll get
any kills that result from the explosions).
- Same as above now applies to rockets -- you get the kills when you cause the
explosions.
- Kicking ricocheting scissors that are flying through the air will now give
you the kill if they hit anyone, and they will no longer hurt you once you kick
them (it's like you threw them from that point on).
- TeamSay messages are now green with (Team) right after your name. This is
only fully supported if the person sending you the message has this patch (or
later), too.
- Added customizable "Say" and "TeamSay" messages so it's easier to communicate
in the heat of battle. You can have up to 8 "Say" and 8 "TeamSay" messages. By
default the "TeamSay" messages are bound to keys F2 through F8 and F12, while
"Say" messages are not bound to any keys. You can change the key bindings via
Options -> Controls -> Misc. and then pick "Pre-set Say Controls" or "Pre-set
TeamSay Controls". You can change the default messages by opening the console
(press ~ by default) and typing:
SetTeamSay 1 Head to their base!
which breaks down like this: SetTeamSay is the command, 1 is the message number
(from 1 to 8) and Head to their base! is the message you want. So now when you
press F2 during the game the "Head to their base!" message will be sent to all
your teammates. Say messages work the same way but use the SetSay command
instead. Remember, "Say" messages aren't bound to any keys by default.
- Added customizable "empty messages" that are sent whenever you use "Say" or
"TeamSay" without typing a message. By default these are empty so using "Say"
or "TeamSay" without a message will not send anything. You can set the empty
message from the console (press ~ by default) and typing:
SetEmptySay blahblahblah
which breaks down like this: SetEmptySay is the command and blahblahblah is the
message you want to send. After that, whenever you use "Say" without typing
anything, it will automatically send blahblahblah. TeamSay works the same way
using the SetEmptyTeamSay command.
- The default irc channel has been changed from 'irc.gamesnet.net' to
'irc.gamesurge.net'.
Fixes:
- Fixed problem where Projectors could not be turned on/off on Performance menu
- Fixed "Health Pipe Cheat"
- Fixed "Can't drop weapons" bug (only occurred on servers that had the "Health
Pipe" hotfix installed)
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Patch 1408
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Improvements:
- Added current server name to top of Scoreboard
- Changed "Say" and "Team Say" messages to yellow for easier reading
- Added "Game Type" column to show each server's game type
- Added "Password" column to show which servers require passwords
- Changed server lists to sort by number of players (you can easily change this
to sort by whatever column you want, and it will now remember your preference)
- Cleaned up map names for those using GameSpy Arcade
Fixes:
- Eliminated god-mode cheat in multiplayer
- Fixed "Snatch" and "Grab" server lists so the servers show up now
- Fixed "stuck dead forever" bug when 'K' then 'Fire' are pressed quickly
- Fixed collision problem that affected one of Gary Coleman's animations
- Fixed karma-related server crash (Linux version only)