BSPTwoMap
The purpose of BSPTwoMap is to decompile a Half-Life BSP...
- Category First Person
- Size 117.9 KB
- Program by Skyler 'Zipster' York
BSPTwoMap
The purpose of BSPTwoMap is to decompile a Half-Life BSP file into a MAP file viewable in Valve's Hammer editor.
The purpose of BSPTwoMap is to decompile a Half-Life BSP file into a MAP file viewable in Valve's Hammer editor. The ultimate goal of this application is to produce something that can be easily recompilable (using Zoner's compile tools) into a working version of the map. In addition, any textures that are stored in the BSP will be extracted into a custom WAD file created by the application.