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Microsoft Flight Simulator 2004 FSEdit SDK

To use this editor, you need basic knowledge of aircraft and...

Microsoft Flight Simulator 2004 FSEdit SDK

To use this editor, you need basic knowledge of aircraft and aerodynamic terms and concepts. You may also need a Pilot's Operating Handbook (POH) or similar reference material for the aircraft you want to modify, or you can use the default values provided by the editor.

The Aircraft Editor (FSEdit) tool enables you to:

Modify, add, or delete aircraft.

Add, delete, or change aircraft panels, including gauges, instruments, and radios.

Change, play, or remove sound files.

Modify aircraft textures.

Alter flight dynamics.

This editor does not provide a visual model for your aircraft. To create a visual model, you must create a new 3-D model or edit an existing visual model with the gmax tool created by discreet and provided in Microsoft Flight Simulator 2004.

Note to Japanese Customers: A Japanese version of FSEdit, which lets you edit text using a Japanese font, is also available. (File list is below.)

Filelist:

eula.rtf

FSEdit.exe

FSEdit.exp

FSEDIT.HLP

FSEdit.lib

FSEditSDKFS2004.doc

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