IL-2: Forgotten Battles v1.11 - 1.21 Patch
This will update your v1.11 Sturmovik title to the 1.21...
- Category Flight Combat
- Size 87 MB
- Program by 1C Maddox
IL-2: Forgotten Battles v1.11 - 1.21 Patch
This will update your v1.11 Sturmovik title to the 1.21 patch status which includes a number of new changes and bug fixes.
Readme
Version 1.21
Warning
The current version (1.21) is not compatible with the previous versions of the
game when playing via network. Both the server and client must have appropriate
versions of the game (1.21) in order to connect.
Notes on the Patch Installation
This patch (1.21) may be installed over the previous versions 1.0 or 1.11.
New Positions
New Aircraft
Flyable:
- P-51D-5
- Ki-84-1a
- A6M5a
AI:
- C-47
- B-17G
Notes:
- The first production series P-51D-5 were delivered without the dorsal fin
fillet. However, most aircraft had the fillet retro-fitted with a field
modification kit. We have modelled the aircraft with the fillet. This will
ensure skin compatibility with other D model variants. Also, in FB source code
current limitation prevents us from replicating the real world P-51 fuel
system.
- National markings on the fuselage of the Boeing B-17 needed to be moved
forward due to position of the gun windows and due to the present aircraft
coding system.
- A6M5 - the game models the version for the land-based runways.
New ground models
Willis MB Jeep - US
Willis MBt Jeep - US
Willis MBtc Jeep - US
M16 self-propelled AAA
Chevrolet truck
Chevrolet ambulance
Chevrolet radio truck
Diamond T 5-ton truck
Pup tent
Pyramidal tent
Command tent
Pole with wires
Pole no wires
Bunker - small caliber guns
Bunker -large caliber guns
Bunker Elevated -large caliber guns
Omaha Beach Bunker
Observation Bunker
Sandbags - Round
Sandbags - Wall
Caen Castle
Chateau - Small
New ships
Destroyer type 7/1944
M-Boat
Note:
These ships are made for the use on European maps for creation of new missions.
Ex.: Destroyer type 7/1944 is intended to be used for the allied forces and
M-Boat - for Germany.
New Maps:
Normandy1 - Large historical map based on the Normandy coast and Northern
France. Pre-Invasion state.
Normandy2 - Large map based on Normandy and Northern France, with a
non-historical Allied base off the French coast.
Normandy3 - Large historical map based on the Normandy coast and Northern
France. Post-Invasion state with 18 temporary Allied strips.
Ardennes Summer - Non-historical medium sized summer map for online and offline
play, loosely based on the Ardennes region.
Ardennes Winter - Non-historical medium sized winter map for online and offline
play, loosely based on the Ardennes region.
Online8Islands - non-historical map featuring a "Pacific Theater" locale for
online gameplay. Can also be used for user-made single missions and short
campaigns.
Modifications
Changes and fixes in graphics: Perfect mode
- More realistic render of the water.
- Tuned the shades of the sea water.
- Eliminated chroma error of the water on ATI video cards (with disabled
subtitles).
- Removed sun reflection artifacts on NVidia video cards with S3TC enabled.
- Improved visual appearance of the trees.
- Added an option to place better looking 3D trees in the towns and villages.
Notes:
For the new trees to render it is required that: you video card has no less
than 128 Mb of RAM, and BIOS AGP memory (Aperture Size) set to no less than 128
Mb. Recommeded video cards for the option are GeForce 4, GeForce 5600 and
newer, ATI Radeon 9700 and newer.
To see the new trees in towns:
Make sure you're running the game in 'Perfect' mode. In the 'conf.ini' file, in
the section '[Render_OpenGL]' change the following line:
Forest = 2
to
Forest = 3
To disable the trees and return back to normal appearance, change the parameter
back to 2.
NB:
The option is released in test mode. We're expecting video drivers update from
the video card vendors to obtain full functionality of the mode. If you have
less than 128 Mb of RAM on your video card, expect blinking triangle artifacts
to appear on NVidia cards; on ATI cards you may see trees rapidly change their
color shade and/or shape as you approach them.
Hints and Tips: How to Improve the Framerate
- Do not set the screen resolution to larger than 1024x768.
- Disable full-screen antialiasing.
- If you suspecting trees or forests to cause the framerate drop, try lowering
the Forest parameter in the 'conr.ini' to 1, or even to 0 (that would make
forest to appear in less detail, but faster render).
- Lower the objects visibility distance.
Il-2:FB list of recommended drivers
1C:Maddox Games recommends the following video card drivers to be used with
IL-2:Forgotten Battles with the best graphics options. The sim may not function
properly with other driver versions due to issues outside our control.
NVIDIA
Display Driver Version: 45.33
Release Date: October 9, 2003
WHQL Certified
http://www.nvidia.com/object/pc_winxp-2k_45.33.html
ATI
CATALYST 3.7
Driver Build 6.14.10.63787-93-030812a1-010735c
Tracks
- Corrected incorrect repeated playback error.
Sound
Corrected 3D sound engine by request of users, to prevent online sound
cheating.
Users with a Sound Blaster Extigy card may need to deactivate the [Enables
Extensions] from the Sound Setup of IL2:FB. When activated, some jerky sound
may be heard when firing and changing views.
Users with the motherboard Asus A7N8X using the onboard audio card NVIDIA MCP2
(Chipset nForce2 SPP) may also experience these kind of sound problems, in that
case turn OFF [Enables Extentions] in Sound Setup.
FM and other tunes of aircraft
Further tuning is performed on a line of aircraft:
- All Bf-109s.
- Me-262. Be aware that aircraft should accelerate slowly to maximal speed.
- La-5/7 series climb rate.
- Increased critical dive speeds for some aircraft.
- Increased roll rate of P-40 series.
- Corrected radiator-induced drag program module.
- Decreased damage durability of I-16, FW-190A-F series and some others.
- Modified the appearance of the metal-finished aircraft to appear more
shining.
- Increased torque effect on a number of aircraft. Still not enough, but
currently we have a limit for the greater and precise torque effect tunings.
- Fixed bug with automatic fuel mixture of P-47 series
AI
All types of aircraft keep better formation in wayponts with decreasing of
altitude.
Weapons
- Added underwing payload variants for the P-51.
- Added ability to set up fuse timer for the Wfr.Gr. 21. To make the rocket
operate as it was intended in real life, set the delay to 5.0 seconds.