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Rocket Arena 2 Client v2.50

Rocket Arena 2 client...

  • Category First Person
  • Size 41.4 MB
  • Program by David 'crt' Wright

Rocket Arena 2 Client v2.50

Rocket Arena 2 client.

Title : Rocket Arena 2

Filename : ra2250cl.exe

Version : 2.50 Release

Date : 4/17/99

Authors : David 'crt' Wright

Mungo

Web Page : http://www.planetquake.com/arena

Discussion list: [email protected]

Intro

-----

Welcome to Rocket Arena 2. You are about to play one of the most fun (and

most addictive) mods ever created for Quake 2. Please take a

moment, however, to read this entire file. It contains important info

and answers many common questions.

Troubleshooting/FAQ

-------------------

Since most people will not read this whole file, this info is going at the top!

If you don't find an answer here PLEASE READ THE REST OF THE FILE!

1. I get a "map not found" error when connecting to the server.

A: Either the server is not running with the "arena" directory set, or your files

are not installed correctly. Quake 2 3.14 and above should set the game directory

automatically.

2. All the players have white boxes coming out of them.

A: You do not have the VWEP pak2.pak installed. Get it from the Rocket Arena 2

downloads page. Install it in your quake2\baseq2\ directory.

3. The player's skins aren't showing up in pickup arenas, or I get a pic not found error.

A: The skins files either got overwritten, or were never installed in the first place.

Try reinstalling by following the instructions below.

4. Is it cheating to give out the other team's health numbers to my teammates?

A: YES. YES it is. So don't do it. We left in the ability for observers to talk to

players, so please don't abuse it. It was left in so that observers can cheer

for their teammates and encourage them, not so they can help their teammates cheat.

Giving out health numbers ruins the suspense and strategy of the game. So just don't do

it. You wouldn't like your health given out, so don't give out other peoples'. End of

subject. This discussion is closed.

5. Is using the BFG Cheating?

A: This is a much tougher question, and I have devoted a short essay to it. You can find

it at: http://www.planetquake.com/servers/arena/bfg.html

However, the basic answer is: if the BFG is turned on, it is not cheating to use it.

The BFG is off by default and can only be turned on by the server admin or by voting.

Please don't annoy people by voting repeatedly to turn it on or off.

6. Is the Rocket Arena 2 source code available?

A: Not at the moment. It may be released at a later date, but not in the foreseeable future.

If you have a mod and are interested in learning how something was done in RA2 feel free

to contact one of the authors and we will get back to you (time permitting).

The menu source (although a slightly older version) has been released on the RA2 web page.

The current version may be released if we can clean it up and pry it away from arena.

7. How do I make a Rocket Arena 2 map?

A: The Rocket Arena 2 maps specs are avaiable for download on the Rocket Arena 2 page.

8. The Player Setup screen in multiplayer options crashes Quake 2.

A: You probably have old files lying around from the beta test. Delete your

\quake2\arena directory and reinstall only the release files.

9. I've got some menu or something, what do I do?

A: You read the rest of this file!

10. I get a "Local map version differs from server: 335323 != 323252" Error.

A: Either your pak file, or the pak file on the server is corrupted. Try reinstalling.

Installation Instructions

-------------------------

If you are reading this file, you have probably already installed RA2, but please

read these instructions to make sure you did it correctly.

When you run the EXE you will be prompted for an install directory. Just

enter your correct Quake 2 directory when prompted.

That's it. It's installed. See below for how to connect to servers and play.

----

If you are unable to run the .EXE (on a Unix machine for example) you can

rename the file to .ZIP and follow these instructions.

To install: UNZIP the ZIP file into your QUAKE 2 directory, preserving directory

names. A quake2\arena directory will automatically be created. You can use

DOS PKUNZIP, UNIX unzip, or Windows PKZIP/WinZIP. It should look like this:

C:\QUAKE2> pkunzip -d c:\windows\desktop\????????.zip

or

$/usr/games/quake2> unzip -L /tmp/????????.zip

----

Playing Instructions

-------------------------

To connect to a Quake2 Arena server, use GameSpy (www.gamespy.com) with

the Rocket Arena 2 tab.

To install the Rocket Arena 2 tab:

1. Start GameSpy

2. Go to the VIEW menu and select CUSTOM TAB

3. Click IMPORT, and select the Q2ARENA.QST file in your \quake2\arena directory.

Select Quake 2 on the left.

Select the Q2 Arena Tab, go to File-Update This Source

Click, and play. Your game directory will be set to "arena" automatically.

If you get an error about a sound or map not being found, you installed the

pak incorrectly or did not set up GameSpy as above.

NOTE: Registered GameSpy Users can find Rocket Arena 2 servers faster using

SmartSpy. Just follow these instructions:

1. Start GameSpy

2. Right click on "Quake 2" on the left master list

3. Select "Add SmartSpy List" from the right click menu

4. Type "Rocket Arena 2" in the name field

5. Type "arena" (no quotes) in the Game Type field

A new "master" will be added under Quake 2. Just right click and hit update!

You can also connect to a server manually by running:

quake2.exe +connect server.ip.address

The +set game arena is set automatically by Quake 2.

To run a server you must download the SEPARATE server files.

This applies even if you just want to run a listen server on your LAN at home.

Game Overview

-------------

Rocket Arena matches are played in "arenas." Each map may have one or more arenas

in it. When you connect to a server, you need to either create or join a team, and

then enter an arena (if the team isn't already in one).

Once you are in the arena you will be put in line to fight. See below for

more specific instructions.

Navigating the Menus

--------------------

The menus are controlled by the same keys you use to do your inventory.

(words in quotes are console commands, words in parentheses are the default

key bindings)

"invprev" and "invnext" ([ and ]) go up and down on the menu

"invuse" (ENTER) selects an item

"inven" (TAB) toggles a menu on/off. If a menu does not show up when you think

it should, try hitting TAB a few times. Also, if you are in an arena and

want to leave, hit TAB to bring up the observer menu.

"invdrop" (', same key as ") decreases values on the Admin and Voting menus

"invdrop" is also used on the Arena Selection menu to go directly into

Observer Only mode.

How to Play

-----------

When you first join a server you will probably see a message of the day window.

READ THE INFO, and then hit Enter (invuse) to clear it.

You will then be asked to either join a team or

create a new one. The number after the team name is the number of players on the team.

If you want to play by yourself, or start a team, then select

'Create Team'

If another player has asked you to join their team you can select

'Join L33tPlayer's Team'

If you would like to play in a pickup game (two teams, large size, clan arena style play)

then join either pickup team red or blue. The number before the pickup team name is the

arena it is in. There may be more than one pickup arena on a level, so make sure you

are joining the correct one.

If you create your own team or join a team that is not already in an arena, you will

then get a menu of arenas on the level. Using the menu, select which arena you want to play

in. Hit ENTER (invuse) to get in line in that arena, or ' (invdrop) to enter the arena

without getting in line. You can observe the matches and get into line at any time

with the observer menu (hit TAB to bring it up).

You can also use ' (invdrop) to observer Pickup Games. Just create a new team and hit

the invdrop key on the Pickup Arena.

Some arenas are set for more than 1 player per team. If you have less than the

maximum number of players, you will be told so, but you can continue into the arena

and people may join your team later.

You cannot enter arenas designed for pickup teams. You must join a pickup team

to get into them.

Gameplay in a Normal/Team Arena

-------------------------------

Once in the arena waiting area, you will wait in line for your chance

against the champion(s). The winning team stays on the battleground until it

is defeated.

When you enter the arena, a 5 second countdown will begin. Note that there is a

10 second countdown if a vote is pending, to give you time to vote.

You will automatically be given whatever health/armor/weapons/ammo are configured

for that arena. The members of the other team are given the same.

Now you fight.

When all members of one team are dead, the other team is declared the victor.

If all members of both teams die, a tie is declared and the teams re-enter the arena.

You can optionally vote to turn on rounds in the arena. With rounds on matches

are played in a best X/Y fashion (2/3, 5/9, etc) with the winning team staying and

the losing team going to the back of the line.

Note that you can always tell your TEAM color by looking at the face on your statusbar.

If you don't see a face there, you aren't in a team arena.

Gameplay in a Pickup Arena

--------------------------

After joining a pickup team you will be placed in the arena as an observer. A match

will probably already have started, and you can watch until the current round is over.

Once the round is over you will be placed in the arena.

Kill everyone on the other team.

When you die you will be placed in observer mode and allowed to watch the rest of the

round. Feel free to cheer for your teammates, but please do not give out health numbers!

Last team standing wins the round. Matches are usually played in matches of (up to) 5,9,

or 11 rounds with a 15 second break in-between matches. Use the break to vote for changes

or switch teams if they become uneven (to switch teams, leave the team you are on and join

the other).

Observer Options

----------------

You may hit TAB to bring up the observer menu. From there you can leave the arena,

get in/out of line, or propose / vote on settings changes.

"Leave Arena": This will remove your entire team from the current arena and place you

back at the arena selection menu. It is not an option for pickup teams.

"Leave Team": You will be removed from your team and placed at the team selection menu.

If you are the only person on your team, it will be cleared.

"Change Arena Settings": You can propose changes to settings such as: health, armor,

players per team, and weapon mix. Other settings (such as ammo amounts and self

damage) are only configurable by the server op.

"Vote on Changes": When changes have been proposed you will be given notice and can

come here to view/vote on the changes. Always remember to vote on your own proposal!

Voting Example

--------------

For example, say you want to play 2v2 in an arena that is set for 1v1.

One player should join the arena and propose the changes (and vote for them

of course). The changes will go through in about 30 seconds.

He can then have a teammate join his team from the teams menu. Any other

2 person (or 1 person) team can now enter the arena.

Please note that if you leave the arena, and it becomes empty, the settings

are reset to the server default!

Hitting TAB again will remove the menu.

The FIRE key changes observer modes.

The JUMP key cycles players forwards in trackcam and eyecam mode.

The DUCK key cycles players backwards in trackcam and eyecam mode.

The viewing modes are:

Normal: For arenas with viewing areas, you are placed in the viewing area to watch the match.

FreeFlying: You may noclip freely throughout the level.

TrackCam: RA2 has an excellent trackcam that YOU control. Moving the view will let you fly

around the target you are viewing.

EyeCam: This unique view lets you see EXACTLY what the player is seeing.

Sending Messages

----------------

The default messagemode1 (T key, "say" at console) will only send messages to your

arena. All spectators and players will hear them. If you are in the main waiting

arena, it will be broadcast to the whole server. Arena messages do not play the "beep"

because it can get annoying when playing. If you don't want to hear arena messages

while playing you can set "msg

" at the console, where

is 2,3, or 4.

The default messagemode2 ("say_team" at console) will send messages to your teammates,

but only if they are in the same state (playing or observing) as you

(i.e. spectators can't send team messages to teammates that are playing, but two teammates

playing can communicate this way)

"say_world

" at the console will send a message to the entire server.

World messages are prefixed with a W:

When replying to a world message, make sure you use say_world, or your intended recipient

might not hear you (if they are in another arena).

There is no way to bind say_world to a key, but typing text at the console

(non-commands) will also send it to the world by default.

Spam protection is in effect on the servers. Do not send messages too

fast or you will be kicked (5 messages in 2 seconds would be too fast).

Grapple

-------

This version of Rocket Arena 2 includes (at many players' request) an optional

offhand grapple hook. This can ONLY be turned on by the server admin. If you find

yourself on a server with grapple enabled, and want to try it, just bind a key

to "+hook" and off you go!

In Game Administration

----------------------

See the server readme (readsrv.txt) in the server files for In-Game admin info.

Version Info

------------

2.50: Third public release. 28 Maps (172 Arenas)

2.20: Second public release. 17 Maps (99 Arenas)

2.11: First full public release. 8 Maps (46 Arenas)

2.10: Private beta. 1 Map

2.09: First public beta. 1 Converted map

Design Goals

------------

In correspondence with many people I have referred to the design goals of RA/RA2

when trying to explain design decisions made along the way (or, usually to

explain why I won't add XYZ snazzy new feature to RA2). So here is a quick

synopsis of the RA / RA2 design goals:

1. To make people into better Quake/Quake 2 players. After playing RA/RA2 for

a period of time, people should go back to Q/Q2 DM/CTF/etc. and find that their skills

have greatly increased. RA/RA2 is intense training.

2. To facilitate a style of deathmatch that is as fair and equal to all participants

as possible. It is no longer an items game, but a test of reflexes and strategy.

3. To keep the emphasis on the game, both for players and observers. Watching other

players is a key to improving one's own skills.

4. To keep the interface / gameplay as simple as possible, while still meeting the

rest of the goals.

5. To preserve the integrity of the game by trying to duplicate Quake/Quake 2 gameplay

as closely as possible. This means keeping the weapon balance, player speed, and other

factors the same. This is important so that when a player goes back to Q/Q2 DM/CTF/etc.

they will not feel that it is an entirely different game, and that their RA/RA2 skills

are useless. (Quick Note: we have deviated slightly from this principle by adding

VWEP and fast weapon switching to RA2. We justified this by realizing that these two

things will soon become standard features on many other mods as well, and perhaps eventually

in the main Q2 code. They also contribute quite a bit to #6)

6. To have a LOT OF FUN! If you aren't having fun, you must not be playing RA/RA2.

Map Credits

-----------

The Rocket Arena 2 map team did an amazing job on these levels. Feel free to

e-mail them with your questions/comments.

ra2map1 Funkadooda's Alpine Adventure (7 Arenas)

Arenas 1 - 5,6: Steve Fukuda

Arena 6: Andrew 'BowZer' Bowser

Arena 7: Christian Antkow

Snow Sky by Jeff Garstecki - www.frag.com/deconstruct

Arena 1 - Stadium Cargo Hold

Arena 2 - Alcatraz

Arena 3 - The Blue Max

Arena 4 - Funkadooda's Revenge 2

Arena 5 - Railgun Stadium

Arena 6 - Drop Zone

Arena 7 - The Warehouse

ra2map2 Tesh's Revenge (5 Arenas)

Arenas 1 - 4: Ralph 'tesh' Gustavsen

Arena 5: Tim Willits

Arena 1 - spongebath

Arena 2 - rocket jump this!

Arena 3 - edge of insanity

Arena 4 - the wicked empty base

Arena 5 - the outer base

ra2map3 Soahc Complex (3 Arenas)

Ben Bjoralt (Scalt)

Arena 1 - DeathBox

Arena 2 - The Corridors

Arena 3 - Q2 Soahc

ra2map4 Arenaholics Anonymous (10 Arenas)

Arenas 1 - 5: Mark Major

Arenas 6 - 10: Tim van Hal

Marco van Schriek

Roel Tiemessen

AKA The MarTim Team

Arena 1 - Stone Cold

Arena 2 - Monkies in the Middle

Arena 3 - The Cage

Arena 4 - Uneven

Arena 5 - House of Glass

Arena 6 - Heart and Soul

Arena 7 - The Lobbing Lobby

Arena 8 - Rail Runners

Arena 9 - Machine Room

Arena 10 - The Bridge

ra2map5 An Assortment of Flavors (4 Arenas)

Mackey McCandlish (Avatar)

Arena 1 - Tek Towers

Arena 2 - McCandlish Base

Arena 3 - Sun Baked

Arena 4 - Only if it Rotates

ra2map6 Fragapalooza (8 Arenas)

Mark Major

Snow2 Sky by Jeff Garstecki - www.frag.com/deconstruct

Arena 1 - Courting Death

Arena 2 - Pillars

Arena 3 - A Room with a View

Arena 4 - The Long Jump

Arena 5 - That Not So Fresh Feeling

Arena 6 - Gibs on Ice

Arena 7 - Here and There

Arena 8 - An Auxiliary Death

ra2map7 Palace of Brak (6 Arenas)

Ralph 'tesh' Gustavsen

Arena 1 - Planet Brak

Arena 2 - Bucket-O-Gibs

Arena 3 - Spin Cycle

Arena 4 - Frontdoor-Backside

Arena 5 - Zoraks Revenge

Arena 6 - A Good Place to Die

ra2map8 Injury Terminal (3 Areanas)

Greg Barr

Arena 1 - Comm Tower

Arena 2 - Inferno Compound

Arena 3 - Ventilation Central

ra2map9 Gizbang (8 Arenas)

Mike Burbidge (g1zm0)

Thai Pham (SwanSong)

Jack Gaumer (ding0)

Mark Stottlemyre (ScuNioN)

Arena 1 - Medieval (g1zm0)

Arena 2 - Dakyneq2 (g1zm0)

Arena 3 - Clownfish (g1zm0)

Arena 4 - Teien (g1zm0)

Arena 5 - Raligun 101 (SwanSong)

Arena 6 - Fire Escape (ding0)

Arena 7 - Madlands (Hyena)

Arena 8 - Molehills (ScuNioN)

ra2map10 Rocket O'rena 2 (8 Arenas)

smeghead

bigOnes

MeatHead

Arena 1 - vigO's Courtyard (big0nes)

Arena 2 - The Experiment (smegHEAD)

Arena 3 - Big Ass Ham (smegHEAD)

Arena 4 - Heavy Metal (MeatHead)

Arena 5 - LavaLands (big0nes)

Arena 6 - Uneven Flow (smegHEAD)

Arena 7 - The Dive (big0nes)

Arena 8 - Oxide (smegHEAD)

ra2map11 Cybernetic Genocyde (7 Arenas)

Gusty

Artist

Rico

G1zm0

Arena 1 - Loading Zone (Gusty)

Arena 2 - Stone Manor (Artist)

Arena 3 - Organized Mass Confusion (Artist)

Arena 4 - Vertigo (Gusty)

Arena 5 - Chalice (Rico/Artist)

Arena 6 - Japang (g1zm0)

Arena 7 - Storehouse (Rico)

ra2map12 Hal9000's Pimprena (5 Arenas)

Arenas 1 - 5: John -Hal 9000- Schuch

Arena 2: Andrew -LaRd- McIntyre

Arena 1 - The Suck Tube

Arena 2 - The Law

Arena 3 - FragHack

Arena 4 - The Other Warehouse

Arena 5 - Uberena

ra2map13 The Proving Grounds (4 Arenas)

David M. Mertz (Alpha_Male)

Arena 1 - Against the Flow

Arena 2 - Rib Cage

Arena 3 - Arena M I

Arena 4 - Over Pass

ra2map14 Rocket O'rena 1 (5 Arenas)

smeghead

bigOnes

MeatHead

Arena 1 - Intestinal Fortitude (smegHEAD)

Arena 2 - Forgotten Base (big0nes)

Arena 3 - Rapid Violence (smegHEAD)

Arena 4 - Midnight Madness (MeatHead)

Arena 5 - Back Alley Rumble! (smegHEAD)

ra2map15 KarNiX's Rage (6 Arenas)

Arenas 1-4,6: KarNiX

Arena 5: Deathstalker

Arena 1 - The Platform

Arena 2 - The Factory

Arena 3 - The Dock

Arena 4 - Cooling Factory

Arena 5 - Twilight's Temple

Arena 6 - PointBlank's Base

ra2map16 MAHQ Contest Map (5 Arenas)

Deathstalker

NoFadz

Chesire

Red2

MeatHead

Arena 1 - Valium (Chesire)

Arena 2 - The Deserted Cistern (DeathStalker)

Arena 3 - Go With the Flow (Red2)

Arena 4 - The Abandoned Fort (NoFadz)

Arena 5 - The Temple (pickup) (MeatHead)

ra2map17 The Asylum (5 Arenas)

MAD|Forrest

Arena 1 - Gymnasium

Arena 2 - Melissa's Fancy

Arena 3 - Bloody Waste

Arena 4 - Mad Mines

Arena 5 - cbase

ra2map18 Malicious Carnage (6 Arenas)

DeathStalker

Arena 1 - Beggars Canyon

Arena 2 - Toshi Station

Arena 3 - Gladatorial

Arena 4 - Tidal

Arena 5 - Twilight's Temple v2

Arena 6 - Inside Outside (Pickup)

ra2map19 Futterville's Joint by MAHQ (6 Arenas)

big0nes

smegHead

Meathead

Arena 1 - Gothic Mayhem (MeatHead)

Arena 2 - Diet Smack (smegHEAD)

Arena 3 - The Observatory (big0nes)

Arena 4 - The Fuel Depot (big0nes)

Arena 5 - SquareDeath (smegHEAD)

Arena 6 - Pumping Station (MeatHead)

ra2map20 MAHQ Contest Winners 2A (5 Arenas)

big0nes

Karnix

DeathStalker

Billy

Geburah

Arena 1 - Cargo Bay (Karnix)

Arena 2 - Kinslayer (Deathstalker)

Arena 3 - Dry Dock (Billy)

Arena 4 - Sling Shot (Geburah)

Arena 5 - The Other Side (Tim Willits/big0nes)

ra2map21 MAHQ Contest Winners 2B (5 Arenas)

Meathead

Deadstar

MiTeS

Stony

Perse

Thanatopsis

Arena 1 - Recoil (Deadstar)

Arena 2 - Brick Oven (MiTeS)

Arena 3 - Cross (Stony)

Arena 4 - Middle of Rationality (Perse)

Arena 5 - The Boilerhouse (Thanatopsis)

ra2map22 Alpha's Eclectic Collection (8 Arenas)

Alpha_Male

Arena 1 - The Coolant Bed

Arena 2 - No Contact I

Arena 3 - No Contact II

Arena 4 - No Contact III

Arena 5 - No Contact IV

Arena 6 - The Grotto

Arena 7 - TransLev

Arena 8 - The Caldera

ra2map23 Virtuosity (4 Arenas)

Deadstar

Arena 1 - Titanium Tomb

Arena 2 - Full Frontal

Arena 3 - Dead's Tower

Arena 4 - Shifted Paradigm

ra2map24 Big0nes DM Sampler (4 Arenas)

big0nes

Arena 1 - Slice of Heaven

Arena 2 - A Tokay Tower

Arena 3 - Watery Grave

Arena 4 - Desperation

ra2map25 Adrenaline Rush (11 Arenas)

keno

Arena 1 - Rush

Arena 2 - Lava Dome

Arena 3 - Frag or Die

Arena 4 - Holy Water

Arena 5 - Shadow of the Damned

Arena 6 - Pandamonium

Arena 7 - The Fort

Arena 8 - The Other Fort

Arena 9 - Gotcha!

Arena 10 - Underground

Arena 11 - The Castle

ra2map26 Fack's Arena (7 Arenas)

fack

Arena 1 - Circular Chaos

Arena 2 - The Halfpipe

Arena 3 - King of the Hill

Arena 4 - Military Massacre

Arena 5 - Cavernous Carnage

Arena 6 - Heads up

Arena 7 - The Pit

ra2map27 RA2 All Stars Map 1 (8 Arenas)

Steve Fukuda

Ben Bjoralt (Scalt)

NoFadz

Mike Burbidge (g1zm0)

MAD|Forrest

Q2DM1 - "The Edge" by Tim Willits of Id Software

Arena 1 - Funkadooda's Revenge (funkadooda)

Arena 2 - Railgun Stadium (funkadooda)

Arena 3 - Deathbox (scalt)

Arena 4 - Drop Zone (funakadooda)

Arena 5 - Abandoned Fort (nofadz)

Arena 6 - Clownfish (g1zm0)

Arena 7 - Melissa's Fancy (forrest)

Arena 8 - The Edge - by Tim Willits of Id Software

ra2map28 RA2 All Stars Map 2 (8 Arenas)

Ralph 'tesh' Gustavsen

Jack Gaumer (ding0)

Mike "big0nes" MacDonald

Mackey McCandlish (Avatar)

Greg Barr

Rico

Arena 1 - Edge of Insanity (tesh)

Arena 2 - Storehouse (Rico)

Arena 3 - Fire Escape (ding0)

Arena 4 - vig0's Courtyard (big0nes)

Arena 5 - Comm Tower (Greg Barr)

Arena 6 - Sun Baked (Avatar)

Arena 7 - SpongeBath (tesh)

Arena 8 - HIPDM1 - by LevelLord, Q2 Version by BlueSeed

Other Credits

-------------

Big thanks to the beta testers and mailing list members for all their

bug reports and ideas. Some stuff that we couldn't put in this version will

certainly find its way into later ones.

To Tesh, for the awesome RA2 web site design.

To Yujin for the console background.

To Artist ([email protected]) for donating the new RA2 skins

To Clan McP (www.clanmcp.com), for testing all the new maps.

To Dennis "Meathead" Urie and Will "Jumping Bean" Seay for their help in testing.

Finally, I would like to thank Basty, dweomer, Fargo, and the rest of the PlanetQuake

guys for all their support and resources.

Copyright and Distribution Permissions

--------------------------------------

This patch is freely distributable provided that this readme is distributed

as well and is unchanged.

All code is Copyright David Wright 1998-1999.

Commercial code licensing is available by contacting [email protected]

DISCLAIMER: This patch is 100% safe, tested, and FDA approved,

so you should have no trouble with it. But if you do.. its not our fault.

DLL's always carry an inherent risk for servers, but as a client, you run no

code outside of Quake2 itself. So don't worry, be happy!

Availability

------------

This modification is available from the following places:

http://www.planetquake.com/arena

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