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MP_UpperClass

A MP map for SOF2 that was loosely based on CS_Estate...

MP_UpperClass

A MP map for SOF2 that was loosely based on CS_Estate.

Our first Q3 engine level for SOF2 that was loosely based on CS_Estate.

Tunnel system underground, three levels inside Mansion, guesthouse, large estate grounds area. Made mostly for Infiltration mode but supports CTF, DM, TDM as well as many of the custom gametypes such as Jihad.

===========================================================================

Title : mp_upperclass

Date : April 30, 2003

Version : Final

Filename : mp_upperclass.bsp

Author : Tw][tch and DuHaSt

Email : [email protected] or [email protected]

Site : www.fragdom.com

Forum : www.fragdom.com/iboard/index.php

Description : This level (our first under the Q3 engine) was loosely based on a counterstrike level,

namely CS_Estate.

Marines have recieved credible information that a terrorist group is

abandoning their mountain top estate. At dusk recovery of stolen documentation

is attempted before the terrorists can disappear.

Special thanks : Many thanks to Torchy2, ReverandTed and all the other awesome peeps

on the Raven forums that took the time to help me with my never ending questions!

Thanks guys!

Extra Special Thanks : To ReverendTed for walking through the level with us, helping us to spot problem

areas, areas that needed to be tweaked and helping to beta test.

His help was invaluable and greatly appreciated!

To Natural for helping beta test, killer pimpage for

Upperclass and providing community feedback to us so we could improve the level overall.

Stronger Than All League for using our level as an official match map!!!

Other : To all the folks that downloaded the previous versions of this level and had kind things to say

and took the time to offer us feedback! You Rock!

Other Levels : Other levels by Twitch or Duhast can be found on our webby that were made for HalfLife.

More SOF2 levels coming soon ;>)

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* Play Information *

Game : Soldier of Fortune 2

Type : Multiplayer

Supported Modes : DM, CTF, INF, ElIM, TDM, CCTF, LASTMAN, JIHAD!

Requires : SoF2 Full Version 1.00 or higher

Players : 8 - 16

===========================================================================

* Construction *

Base : Based loosely on "cs_estate by Zaphod Beeblebrox email:[email protected]".

Editor : GtkRadiant

Buildtime : Too long

Known Bugs : None currently known

Features : Above and below ground areas.

New Textures? : Yes. Some textures are from the publicly released Max Payne texture set

and some textures were made or modified by Duhast.

New Sounds? : No

Custom Soundtrack? : No

Compile Machine : AMD Athlon 2400+ processor

512 DDR SDRAM

Compile Time : 40 minutes

===========================================================================

* Installation *

The .pk3 file should be extracted to the user's SoF2 /base/ directory.

* To Play *

Start an SoF2 Multiplayer Game.

Select UpperClass from the multiplayer server list.

*or pull down the console (~) and type : map mp_upperclass

===========================================================================

* Credits *

PlanetSoldier.com - For this readme template.

Raven - For making such a rockin' game!

Steel Maelstrom www.steelmaelstrom.com (specifically Bravo First Platoon) - For their awesome feedback, support and testing.Go Bravo1!!

Angel statue created by:Tamara "Ophelia" Crossley

Used a few prefabs made by David Berry. These were the beds, grandfather clock and the entertainment center

which I modified slightly to hold a stereo and speakers.

Anyone we forgot to mention email us!

===========================================================================

* Permissions*

All original and composed textures or assets in this level remain property of

the sources respective owners.

You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet,

CD, etc) as long as you contact me or Twitch first, and include all files, including this readme, intact in

the original archive.

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