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Armor Re-Balancing Project v2.1

TRIBUNAL REQUIRED! Introduces over a dozen new armors from...

Armor Re-Balancing Project v2.1

TRIBUNAL REQUIRED! Introduces over a dozen new armors from various modders & completely overhauls the stats for the original armors.

TRIBUNAL REQUIRED!

All the default armor stats bundled into Tribunal version 1.4.1313 have been completely overhauled in an attempt to provide greater play-balance and to make more logical sense. All stats are now governed by precise mathematical formulae for greater continuity among the various armor types and pieces.

This all-inclusive mod is the full version of my Armor Re-Balancing Project, complete with all dependent files & merged into one .ESP. If you have downloaded this file (which weighs in at about 7.5 MB compressed), you do not need any of my other Armor Re-Balancing mods, nor should any other of these be loading into Morrowind at game start. The included additional (player-made) armor mods included here are:

Avenger's Female Armor Volume 1

Avenger's Female Armor Volume 2

Avenger's Female Armor Volume 3

Avenger's Female Armor Maintenance Release (dated February 24, 2003)

Bethaliz's Lefemm Armor v2.1

Beleglos' Imperial Dragon Mail v1.0

Brihtwulf's Runic Blackened Bone Armor

Jeremy McGuinn's Arkay Armor v2.0 (a.k.a. "Knights of the Circle")

Jeremy McGuinn's Dibella Armor v4.0 (a.k.a. "Knights of the Lily")

Jeremy McGuinn's "The Armor of Jet and Gold" v5.0 (a.k.a. "Knights of the Leopard")

Sheikizza's Aedric Armour Collection v0.1.5

Sheikizza's Daedric Armour Collection v0.1.5

Stephen Sweitzer's Glass Extension (Glass Gauntlets only; weapons not included)

Sven Bybee's Shadow Lord Armor v1.20

For compatibility reasons, I decided to merge all the above mods into one ESP (the one included here) by cleaning out all references except for the armor and body references (necessary for the armors to be functional), and place them on a group of merchants in a new interior cell of my design. There are six Orc merchant/smiths in a store called "Rugnok's Skins of Steel" which has every *new* armor included in this mod package for sale. This store is located in Moonmoth Legion Fort's compound, in the Northeast corner.

In an effort to maintain play-balance, I made all but one of the merchants require the player be of a certain level before they will speak to you. This level requirement depends on the quality of the armor they sell. The level requirements for each merchant are as follows:

Rugnok: 20th level requirement

Grudish: 20th level requirement

Poshnak: 15th level requirement

Vudash: 15th level requirement

Bishnar: 10th level requirement

Logar: no level requirement

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