Soldier of Fortune II v1.0.3 Mac Patch
The Macintosh v1.0.3 patch for Soldier if Fortune II: Double...
- Category First Person
- Size 36.3 MB
- Program by Activision
Soldier of Fortune II v1.0.3 Mac Patch
The Macintosh v1.0.3 patch for Soldier if Fortune II: Double Helix works with both the v1.01 release and 1.03 public beta patch.
Soldier of Fortune II: Double Helix 1.0.3
This patch works with both the release version (1.01) and clients using the
1.03 public beta patch.
Fixes and Additions:
- Added PunkBuster support
Weapons
- Added SIG551 assault rifle to primary weapon list
- Added Silver Talon pistol to the pistol weapon list
- Fire grenades got minor damage increase for fire on ground
- M-60 third-person reload animation now properly timed
- Increased the rate of fire on the M60
- Slight accuracy adjustment on pistols
- All pistols are now single fire but can be fired much faster.
- Should now say "detonated by X's m203" when killed by the m203
- g_availableWeapons cvar no longer modifiable, now controlled through
"disable_*" cvars.
- Fixed bug that would cause people to join the game with no weapons
- if crouched when walking over an item it will make no noise when it is picked
up
- Crouching in mid air no longer gives accuracy bonus. This means that shooting
when jumping will be much more inaccurate as initially intended
- Slight increase to the MP5's accuracy
- M3A1's accuracy has been increased
- With friendly fire off you can no longer kill a teammate with a grenade by
changing teams immediately after throwing it.
Maps
- Added rebuilt mp_col2 to fix known map hole.
- Added new Kamchatka map mp_kam5
- Added new Jordan map mp_jor1
- Added new Shop map mp_shop2
- Added new Kamchatka map mp_kam4
- Added new Colombia map mp_col2
- Added new hospital map mp_hos2
- Added new Prague map mp_pra2
- Raven map updated to fix the roof bug and the window bug on roof
- RMG infiltration improved to generate better maps more consistently
Console Commands
- Console command 'hash' removed due to its use in cheating
- Added client command "ignore". This allows a client to ignore all chat
messages from another client.
- Added server command "mute". This allows a server admin to turn off chat
messages for a given client.
- g_forceFollow can now be set to force first person spectating
- Added PunkBuster anti-cheat software
- Removed cvars that were used as exploits in the game
- cl_avidemo now generates TGA files instead of jpeg files.
Gameplay
- Added DROP ITEM and USE functions for multiplayer
- Use button will now toggle between first and third person spectating when
following someone
- Round timer now starts after the round start delay making each round the
total of both numbers
- No longer spawn as a ghost during warm-up if the round has already started
- Can no longer shoot teammates during warm-up even if friendly fire is set to
1
- Can now pick up bomb, case, etc immediately after its dropped when someone
dies
- Timelimit will no longer interrupt a round in progress so the last round will
always be finished
- Added g_teamkillNoExcuseTime and g_teamkillNoExcuseMultiplier to control the
amount of time in the beginning of the round where there is no excuse for team
killing. The multiplier controls the amount of tk% given for damage done during
the no excuse time.
- Team kill damage is now doubled if you kill a teammate carrying the flag,
briefcase or bomb
- Should no longer get "server is for low pings only" message when a server has
sv_maxping set and is full
- When the counter hits zero on warm-up it should restart quickly rather than
the laggy restart it did in the past
- Autojoin should always join the team in need now
- New hud representation of team scores including total and alive player counts
- Loading screen informs you if friendly fire is enabled now
- About box now says whether or not friendly fire is on
- MOTD from master server should now show up in the connect screen
Other
- Added new shell art to update to GOLD Edition
- Fixed disappearing weapon issue on certain maps
...And many other minor bug fixes...