DoD-Winternacht
This is the very promising map DoD_Winternacht by...
- Category First Person
- Size 4.4 MB
- Program by [AoS]Albatros /Til Sichel
DoD-Winternacht
This is the very promising map DoD_Winternacht by [AoS]Albatros for DoD.
The map had a very big lighting error which made it virtualy unplayable. The current version is fixed and works perfectly.
iya,
This is the first release version of my map, DoD_Winternacht_b1
Just copy the folders into the existing ones, but if you want to install all the files manually:
Installation path for the .bsp file: halflife/dod/maps
Installation path for the .wav files: halflife/dod/sound/mapsounds
Installation path for the .cfg file: halflife/valve
There are still lots of problems in it, but I'm working on them as you read this.
Credits:
Textures are made by me, some are from kamikazi and the dod_avalanche .wad;
trees are from Tolchok, the Half Track model is made by H&K and Panzergrenadier.
The dead Axis Unteroffizier comes from Festung.
Big Thanks to [AoS]DreadBiter for many outstanding ideas - though i have to add most of them
yet, for some stuff has prooved to be really hard to map. I'll keep on trying though!!! =)
Big Thanks too for [AoS]KaisRusher/Ali3n, who made the area at the cinema work properly and helped
me a lot in getting my r_speeds under control. :)
Also thanks to [AoS]Cobra and the other [AoS] for their betatesting help, [AoS]HunterKiller for his work on an upcoming truck prefab
and to [KGB]InvisibleKiller for excessive testing and the somewhat crazy idea
of climbable Ivy - i like it though. :D
I hope that was all the ® and © stuff; if I've forgotten to mention anybody,
oh well, please don't bite my head off. :P
Regards
Albatros
ICQ: 112436252