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Serious Sam Public Test Patch 2.1a

Another update for the Serious Sam Multiplayer test, this...

Serious Sam Public Test Patch 2.1a

Another update for the Serious Sam Multiplayer test, this latest patch offers several fixes, most importantly for those with multiple IPs and those behind a firewall. The patch can be applied over the initial test and is cross-compatible with v2.1. Installation of 2.1a is suggested only for those experiencing the problems mentioned above.

List of most important changes, fixes and improvements

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from patch 2.1 (build 109.2a) to 2.1a (build 109.2a)

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1) problem with multiple IP addresses on client

Some clients with both a LAN network card and a modem (or other kind of internet connection interface) installed, were able to connect, but would only see message "Trying to stabilize connection" and were unable to play.

The problem is now fixed.

2) multihomed server not visible in GameSpy Arcade

In some cases, when running a server on a multihomed system (with more than one IP address), if you forced a specific IP (as is neccessary behind some firewalls), the server would work, but wouldn't be visible in GameSpy Arcade browser.

The problem is now fixed.

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