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ShadowBane v1.0.1 Patch

The first patch released for the massively multiplayer...

ShadowBane v1.0.1 Patch

The first patch released for the massively multiplayer online world fixes and optimizes a number of features for the release of Shadowbane.

Description for Shadowbane Patch Notes: 1.0.1

Optimizations

- A number of performance optimizations relating to group moves, building collision, and asset affiliation

- Imposed a range on group formation messages to eliminate the server trying to calculate paths over thousands of units for group members not local to the leader that calls formation

- The Patch client no longer spins at 100% CPU while doing nothing

- The chat channel now has a character limit for length of messages

- Socials are now included in the Spam check along with other messages '"throttled"

Fixes

- Fixed a bug where the Mac Patch Client would sometimes decide it needed to patch itself when it wasn't really necessary

- Fixed a lighting pop that occurred at dawn and dusk

- Fixed a leak with serverlogin messages

- Fixed a bug where the cursor wasn't getting hidden during fullscreen movie playback

- Fixed a client crash associated with particle effects

- Fixed attack and call for help strings that were putting !Actor! In place of the character name

- Fixed stuns applying immunity before stun effect

- Fixed a bug where you would respawn at your grave after dying

- Fixed some non-fatal mobile spawning errors in a couple of zones

- Players should now get booted from starting cities when they hit level 20

- Fixed a bug where the movie playback would stutter on the Mac Client

- Fixed a crash associated with blade trails

- Fixed a crash associated with socket closing

- Fixed a client crash associated with managing a building

- Fixed a crash associated with startup

- Fixed a micro zone on the starting island where pvp was allowed

- Fixed a problem where Mac clients weren't reading DOS formatted config files correctly

- Fixed a crash associated with natural projectile attacks

- The who list should no longer show the @World tag on each player

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