Stratus v1.2.3
A high-intensity action mod inspired by The Matrix...
- Category First Person
- Size 2 MB
- Program by Skeedish
Stratus v1.2.3
A high-intensity action mod inspired by The Matrix.
Stratus v1.2.3
Stuff:
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Weapons:
Assault Rifle: RM-36
Primary Fire: Automatic Shots
Secondary Fire: Riot Disc
Bio Rifle: RTM
Primary Fire: Automatic Shots
Secondary Fire: Paralysing Dart, ie headshots kill instantly
In latter veersions will add legshots that
Will slow/paralyse the player
Shock Rifle: Mossberg Shotgun
Primary Fire: Buckshot Fired
Secondary Fire: Buckshot slugs are not release from cartridge
so heavier and more explosive slug is produced
Link Gun: J24
Primary Fire: Automatic shots
Secondary Fire: Warhead (will definately change in latter
versions)
Flak Cannon: Heavy Machinegun
Primary Fire: Automatic Shots (See HMFire.uc [code] for full
info)
Secondary Fire: Throw a Grenade
Minigun: Bn-12
Primary Fire: Automatic shots (Wild-fire)
Secondary Fire: Pump-Action Accurate shots
Rocket Launcher: CSA-45
Primary Fire: Slow Automatic Shots
Secondary Fire: An Impact-Frag grenade
Lightning Gun: Ibin T80 Sniper Rifle
Primary Fire: Semi-Auto shots
Secondary Fire: Scope
Ion Painter: Iron Painer (Unchanged, kinda suits the mod)
Redeemer: Anti-Vehicular Rocket Launcher
Primary Fire: Warhead
Secondary Fire: Scope
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Pickups:
Shield Belt: Shield Belt
UDamage: 'The Cross'
Function: Identical to the UDamage
Shield Pickup: Unchanged...?
Keg o' Health: Keg o' Health
Health Packs: Changed to 'Super Health' and changed model
Health Vials: Health Vials
Adrenaline Pickups: Mini Shield Pickups
Function: Gives small portions of 'Shield' out
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Changes:
*Changed all weapon names (except for Mossburg)
*Changed Riot Disc Model
*Tweaked fire rates, ammo amounts and damage amounts
*Added Headshot code
*Added 'Inaccuracy' code for Automatic Rifles
*Changed all skins
*Replaced the SIG TSE with the Ibin T80
*Replaced the DK-9 with the RTM
*Added 'Explosive slugs' the the Mossburg AltFire
*Re-Added the Iron Painter