Waffen SS Winter Camouflage
This skin was designed to represent the winter camouflage...
- Category First Person
- Size 818 KB
- Program by Killah
Waffen SS Winter Camouflage
This skin was designed to represent the winter camouflage used by the Waffen SS.
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BATTLEFIELD
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xxx 1942 xxx
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--==Killah==--'s Waffen SS Winter Camouflage.
This skin was designed to represent the winter camouflage used by the Waffen SS.
Changed the M40 Tunic to a White Type II Tarnjacke (smock)
White trousers
Changed collar to grey.
Added "SS" collar tabs.
Winter camouflaged helmets.
Added "SS" belt buckle.
Camouflaged backpack.
Added Snowshoes.
Added Wool gloves.
Added Wool balaclava.
Added Felt boots.
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IMPORTANT:
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I've added wool gloves to the First Person hands "Ste_hand2.dds" as well as the german soldier hands "Hand03_r.dds". To make them easy to spot, I've added these files to the "extras.zip" archive. They must be extracted to the same location as the other files should you choose to use them.
The "Ste_hand2.dds" file is used by other models. Should you choose to overwrite the default texture with this one, be advised that all models will appear to be wearing woolen gloves. If this is of concern to you, do not use those files. Should you choose to use them, you may wish to make backup copies of the originals. Use these files at your own risk.
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TO USE THESE FILES
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To use these files in the Retail version, you'll need Moseley's RFA Extractor to unpack the Refractor Flat Archive (textures.rfa).
If you haven't already, download it at http://www.bf1942files.com
Note: RFA Extractor requires Microsoft's .net Framework update to run.
Download it at:
http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe
Note:
After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get 'em at: www.dll-files.com , unzip and copy to your Windows/system folder.
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EXTRACT THE RFA ARCHIVE
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Use RFA Extractor to uppack your "Archives/texture.rfa" file to the main game directory "C:\Program Files\EA GAMES\Battlefield 1942" RFA Explorer will automatically create the "texture" folder when you unpack.
Remove/Rename the original texture.rfa archive to a safe place outside the Battlefield 1942 directory.
You should now have the following directory structure:
AdminTool
Archives
cache
eReg
Logs
Movies
MultiplayerServers
Music
save
Settings
texture <-- Here's your new folder
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EXTRACT THE .DDS FILES
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Extract the included .dds files from the .zip archive to
"C:\Program Files\EA GAMES\Battlefield 1942\texture".
* Overwrite the existing textures or move them to a safe location prior to extracting these files.
Run the game!
Enjoy,
--==Killah==--