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Desert Combat Public v0.5L - v0.6F Patch

This is the DesertCombat patch for v.5L updating you to v.6...

  • Category First Person
  • Size 239.5 MB
  • Program by DesertCombat Team

Desert Combat Public v0.5L - v0.6F Patch

This is the DesertCombat patch for v.5L updating you to v.6. There are tons of new vehicles, bug fixes, and a number of new maps. See more information for details.

DesertCombat Beta Version 0.6 Patch

BattleField 1942 Version 1.5 or greater is required

DesertCombat 0.5l is required, this is just a patch.

Public Beta Release Notes

Download at bottom of page, but please read..

DesertCombat is a modification of the retail game Battlefield 1942. All new content related to the Desert Combat modification is developed & copywritten by the DesertCombat Team (http://www.desertcombat.com). ALL RIGHTS RESERVED.

Battlefield 1942 is published by Electronic Arts, Inc. (http://www.ea.com) and developed by DICE (http://www.DICE.se).

Public Beta Release Notes Version 0.6 Beta

The DesertCombat team is pleased to annouce the seventh major public release of DesertCombat. We would like to thank our Beta team and fans for all the feedback.

Public Beta 0.6 features a slew of bug fixes and additions aimed at creating on of the best war game experiances on the PC. In this stage of development each is roughly balanced with some minor advantages to each, making gameplay much more fun and exciting.

0.6 Public Release Weapons and Vehicles

This is not the complete or final list, this is only what is available for the public Beta and more will follow in the next alpha release.

0.6 REQUIRES Battlefield 1942 version 1.5 or greater

0.6 REQUIRES DesertCombat 0.5L

* When you see a star, that means it's new to 0.6

US

Land

M1A1 Heavy Tank

M2A3 Light Tank

MLRS Mobile rocket truck

Humvee with a .50 cal machine gun and Supplies

Humvee with a Tow launcher

M163 Vulcan Mobile AntiAircraft

M-109 Mobile Artillery

Stryker Personel Carrier (Smoke grenades, .50Cal, Troop transport) *

Air

A-10 Thunderbolt II

F-16

AH-64 Attack Helicopter

UH-60 Blackhawk Transport Helicopter (New Dual Miniguns)

Harrier

AV-8b

AV-8a

AV-8c

AV-8m

F-14

F-15

UH-60q

UH-60l

Littlebird

AH-6 (Miniguns and FFARs) *

MH-6 (Transport) *

OH-6 (Miniguns only) *

Hand Weapons

M16A2 Assault Rifle

M203 Grenade Laucher

Mp5 sub machine gun

M9 handgun

SMAW rocket launcher

M249 Machine Gun

M25 Sniper Rifle

C4

Stinger

Smoke Grenades

Car-15

Mk23

SA-7 Anti Air rocket *

Misc. weapons

Maverick Missiles

AMRAAM missiles

Hellfire missiles

Hyrda missiles

MK83 large Bombs

SnakeEye Bombs

SCUD Rockets

Stationary

CIWS AntiAircraft *

SeaSparrow AntiAircraft *

IRAQ

Land

T-72 Heay Tank

Shilka Mobile Antia

BDRM2-Spandrel (amphibious)ircraft

BDRM2 (amphibious)

BM21 Multiple launch rocket truck

M-1974 Amphibious Artillary

BMP-2 Amphibious Personel Carrier

Ural Personel Carrier

Smoke Grenades

Panstyr (Anti Aircaft Truck)

EE-9 *

Stationary

NVST Machine Gun

SA-3 Sam Site

Air

Mig29

SU-25 Ground Attack Plane

M124d Hind attack Helicopter

Mi8 Transport Helicopter

Mirage

Gazelle Helicopter *

SA-342S: (Gazelle Helicopter) Supply depot; weapons and health *

SA-342G: Two gun pods (currently fires minigun projectile) *

SA-342H: 2 FFAR Pods (14 FFARs total) and 2 AT-2 (same as Hind, 2 mags) *

SA-342L: 4 FFAR Pods (28 FFARs total; fires two FFARs at a time, slower rate of fire) *

SA-342M: 4 AT-2 missiles (2 mags) *

MD-500 *

MH-500 *

Hand Weapons

AK-47

Gp30 Grenade Laucnger

Browning Hipo Handgun

RPG7

PKM Heavy Machine gun

Scorpion sub machine gun

Tabuk Sniper Rifle

C4

Mortar

Skorpion sub machinegun

Stinger

PSS

VSS *

Maps

DC Battle of Eastings

DC Lost Village

DC Al Khafji Docks

Inshallah Valley - Flatline|44

DC Basrahs Edge

DC Basrahs Nights

DC No Fly Zone

DC DesertShield (Conquest and Singple Player)

DC Weapons Bunkers

DC Medina Ridge

DC Urban Siege *

DC Operation Bragg *

DC Sea Rigs *

Misc

Minigun FX *

Avenger FX *

Artillery FX *

Cloud FX

Armory Objects

M-82 Case *

Stinger Case *

VSS Crate *

MP5 Case *

Know issues with the Beta .6

Optimization

Since this mod is a work in progress, some optimizations have been made to the models for performance. You might experience a slight slowdown due to the fact that we haven't done a full optimization pass yet.

Balancing

Currently the game feels balanced, but some things may destroy objects faster then they should, the game will continually balance out as the mod progresses. This goes for speed of vehicles, weapon damage and amount of ammo.

Maps

Only maps that display a small DC logo in them have DC vehicles. This is only temporary until new maps are created. Some new DC maps do not support single player yet, coming soon.

If you find any bugs, please send them to [email protected]

Frank DeLise

Trauma Studios

President

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