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Sniper: Path of Vengeance

This patch will update you to version 2.01 of the FPS title,...

  • Category First Person
  • Size 40 MB
  • Program by Xicat Interactive, Inc.

Sniper: Path of Vengeance

This patch will update you to version 2.01 of the FPS title, Sniper: Path of Vengeance.

changes to ver 2.01 (Oct 18, 2002):

* Game moved to Lithtech build 62+ (additional fixes provided by LithTech).

* Sound problems fixed

* no mp3 bug fixed

* less memory requirements

* No exiting to system inbetween levels

* Quickload does not reload the same level, much faster.

* Enemy AI improvements:

- Enemies more aggressive

- Enemies avoid strafing

- Enemies shoot more and move to hide, dancing minimized

- Enemies flee away when hurt badly (depends on enemy toughness)

- Enemies do not reload weapons in plain sight, try to hide to reload.

* Death screams heard at reasonable distances

* "loading world data" screen appears correctly (no black nor pink screen).

* Launcher has the possibility to skip intros now.

* Characters' heads do not rotate when dead

* Transition from intro to first prison OK.

* Sprites and characters visibility detections rewritten - should be faster and more smooth now.

changes to ver 1.30 (Oct 10, 2002):

* "no mp3 codecs" bug fixed, due to LithTech.

* All of the action enemy spawners work now, previous fix was partial only.

* Weapon experience cannot exceed 100% now.

* funny character at the end of title bar removed.

* in some cases enemy standing on comrade's dead body was invulnerable. fixed.

changes to ver. 1.25 (Sept 26, 2002):

* Not crashing inbetween levels (used to happen on some configs).

* Lack of proper vid codecs does not forbid the game to run.

* avi's try to run on all the systems (instead of W2K and above)

* Intelligence and dialogs run on all the configs

* Menu: Invert mouse Y added

* Menu: weapon bob on/off added

* Menu: quick save new level added

* Cop with bat does not act as a total idiot

* InvertMouse deleted from autoexec.cfg, replaced with CInvertMouse

* Pink loading screen removed

* Toggle run carried inbetween levels and into save games as well

* Mayor estate can be finished also when the mayor is dead.

* Dropping items from inv much easier (drag&drop fixed)

* Droping items from inv actually decreases their numbers.

* Action enemy spawners work! Lots of action kicked in, that was already there.

* Menu: sound menu added (music/speech/other sounds on and off)

* Esc and keys typed by codes to work all over the world

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