Reaction Quake 3 Beta 2.25 Upgrade
This upgrades Reaction Quake 3 Beta 2.2 to version 2.5 and...
- Category First Person
- Size 10.7 MB
- Program by The Reaction Quake 3 Team
Reaction Quake 3 Beta 2.25 Upgrade
This upgrades Reaction Quake 3 Beta 2.2 to version 2.5 and requires the previous client to already have been installed.
Included in Beta 2.25 will be :
-Map updates to Cliff and Atrium
-A brand new, incredibly fun map by GodInc, Bumtown!
as well as the following fixes/tweaks:
* Problem fixed in the bullet firing code that affected the otherwise good hitboxes.
* Sky portal code tweaked for better performance. Now it's also possible to have sky portals with animated textures
* Fixed "unselectable grenade shown in the inventory if you switch weapons after pulling the pin" bug
* Fixed a bug that prevented headless player models from being rendered
* Fixed the bug that was causing the in-game server info menu to spam an invalid shader error to the console
* Added a scaling CTB respawn delay which is active when g_RQ3_ctb_respawndelay is 0
* Fixed a bug where players could get past the teamspawns in CTB by using the team command.
* Dropped cases stay on the map for 45 seconds now. (was 30 seconds)
* SSG accuracy bug fixed. (It actually affects all weapons, just not noticably)
* cg_tracerchance now can be adjusted. Anything above 0.4 is capped internally. For fo0d, basically.
* Fixed semi-auto pistol w/ predictweapons set to 0 bug. Also made predictweapons predict less when set to 0 (even more like Quake 2).
* Bug with in-game server browser fixed that caused most RQ3 servers to be filtered out.
* "Drop case" added.
* Silencer smoke puff less intrusive.
Installation Requirements:
- A Full Quake 3 Retail Install
- Latest Quake 3 Point Release (Currently 1.31)
- Reaction Quake 3 Beta 2.2