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Reaction Quake 3 Beta 2.25 Upgrade

This upgrades Reaction Quake 3 Beta 2.2 to version 2.5 and...

  • Category First Person
  • Size 10.7 MB
  • Program by The Reaction Quake 3 Team

Reaction Quake 3 Beta 2.25 Upgrade

This upgrades Reaction Quake 3 Beta 2.2 to version 2.5 and requires the previous client to already have been installed.

Included in Beta 2.25 will be :

-Map updates to Cliff and Atrium

-A brand new, incredibly fun map by GodInc, Bumtown!

as well as the following fixes/tweaks:

* Problem fixed in the bullet firing code that affected the otherwise good hitboxes.

* Sky portal code tweaked for better performance. Now it's also possible to have sky portals with animated textures

* Fixed "unselectable grenade shown in the inventory if you switch weapons after pulling the pin" bug

* Fixed a bug that prevented headless player models from being rendered

* Fixed the bug that was causing the in-game server info menu to spam an invalid shader error to the console

* Added a scaling CTB respawn delay which is active when g_RQ3_ctb_respawndelay is 0

* Fixed a bug where players could get past the teamspawns in CTB by using the team command.

* Dropped cases stay on the map for 45 seconds now. (was 30 seconds)

* SSG accuracy bug fixed. (It actually affects all weapons, just not noticably)

* cg_tracerchance now can be adjusted. Anything above 0.4 is capped internally. For fo0d, basically.

* Fixed semi-auto pistol w/ predictweapons set to 0 bug. Also made predictweapons predict less when set to 0 (even more like Quake 2).

* Bug with in-game server browser fixed that caused most RQ3 servers to be filtered out.

* "Drop case" added.

* Silencer smoke puff less intrusive.

Installation Requirements:

- A Full Quake 3 Retail Install

- Latest Quake 3 Point Release (Currently 1.31)

- Reaction Quake 3 Beta 2.2

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