Quake2maX v0.42
The project is an alternate client executable that provides...
- Category First Person
- Size 6.9 MB
- Program by psychospaz
Quake2maX v0.42
The project is an alternate client executable that provides countless eyecandy and functional improvments over unmodified Quake II.
Features & Engine Changes
OpenGL only (no software mode, no 3dfx)
32-bit color skin/texture support (.jpg, .tga, .png)
Texture Compression for large textures/skins
Particle Engine
Fast intuitive system
Dynamically lit
Custom special effects
RScript Shaders
Spheremapping
Detail textures
Animation skins
Other Custom functions
Enhanced Menus
Mouse support in menus
Menus scaled to fixed resolution
Reorganized menus
Stainmaps
Infinite blast and blood marks
No slowdown like decals
Last forever
Clientside 3D Chase Camera
Accurate aiming system
Adjustable viewing distance
Adjustable viewing angle
Miscellaneous Special Effects
Improved model lighting system
Improved dynanamic shadows system
Overbright maps, entities and particles
Transparent surface vertex lighting
Miscellaneous Gameplay Enhancements
Decals for surface bullet marks
Mouse FOV autosensitivity
Translucent Console
"*.pak" pak loading
cvarlist filter parameter
Backwards compatible with old mods
Needs Quake 2 3.20 to run
Support will only be provided for current build