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Quake2maX v0.42

The project is an alternate client executable that provides...

Quake2maX v0.42

The project is an alternate client executable that provides countless eyecandy and functional improvments over unmodified Quake II.

Features & Engine Changes

OpenGL only (no software mode, no 3dfx)

32-bit color skin/texture support (.jpg, .tga, .png)

Texture Compression for large textures/skins

Particle Engine

Fast intuitive system

Dynamically lit

Custom special effects

RScript Shaders

Spheremapping

Detail textures

Animation skins

Other Custom functions

Enhanced Menus

Mouse support in menus

Menus scaled to fixed resolution

Reorganized menus

Stainmaps

Infinite blast and blood marks

No slowdown like decals

Last forever

Clientside 3D Chase Camera

Accurate aiming system

Adjustable viewing distance

Adjustable viewing angle

Miscellaneous Special Effects

Improved model lighting system

Improved dynanamic shadows system

Overbright maps, entities and particles

Transparent surface vertex lighting

Miscellaneous Gameplay Enhancements

Decals for surface bullet marks

Mouse FOV autosensitivity

Translucent Console

"*.pak" pak loading

cvarlist filter parameter

Backwards compatible with old mods

Needs Quake 2 3.20 to run

Support will only be provided for current build

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