Corridor
Mapsize: 24x24, Players: 10, Type: Unique/Urban...
- Category Real-Time
- Size 232 KB
- Program by HB
Corridor
Mapsize: 24x24, Players: 10, Type: Unique/Urban
Mapname: Corridor
Description: A grey, dead world. Not for sightseeing, only for fighting.
No TA:CC or special HPI's required. No AI included. Skirmish tested
with default AI and TA AI 2.0 patch enhancement by Madrat.
Installation: Copy the .ufo-file to the TOTALA-directory (Not the TOTALA\MAPS-directory).
When selecting skirmishmode-maps, this map should be available.
Positions: .6......2......4......8.
........................
........................
...........10.........9.
........................
........................
.5......1......3......7.
Multiplayer: 2-8 ( even vs odd , 1 vs 2 , ...)
Skirmish: 2-10 (1 vs even , 5 vs the rest , 9 vs the rest , 10 vs the rest , ... )
Mapversion: 0.0
Maptype: Unique:Metal
Mapsize: 24x24
Mapformat: UFO
Memory: 32Mb
Tested with: TA patch v3.1, No TA:CC required.
Compressed: 0.24 Mb
Uncompressed: 0.23 Mb
Made with: Annihilator v0.2.1 , TABuilder v1.0 , PSP , TAED
Made by: HB
E-mail: [email protected] for bugs, comments, suggestions.