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Corridor

Mapsize: 24x24, Players: 10, Type: Unique/Urban...

Corridor

Mapsize: 24x24, Players: 10, Type: Unique/Urban

Mapname: Corridor

Description: A grey, dead world. Not for sightseeing, only for fighting.

No TA:CC or special HPI's required. No AI included. Skirmish tested

with default AI and TA AI 2.0 patch enhancement by Madrat.

Installation: Copy the .ufo-file to the TOTALA-directory (Not the TOTALA\MAPS-directory).

When selecting skirmishmode-maps, this map should be available.

Positions: .6......2......4......8.

........................

........................

...........10.........9.

........................

........................

.5......1......3......7.

Multiplayer: 2-8 ( even vs odd , 1 vs 2 , ...)

Skirmish: 2-10 (1 vs even , 5 vs the rest , 9 vs the rest , 10 vs the rest , ... )

Mapversion: 0.0

Maptype: Unique:Metal

Mapsize: 24x24

Mapformat: UFO

Memory: 32Mb

Tested with: TA patch v3.1, No TA:CC required.

Compressed: 0.24 Mb

Uncompressed: 0.23 Mb

Made with: Annihilator v0.2.1 , TABuilder v1.0 , PSP , TAED

Made by: HB

E-mail: [email protected] for bugs, comments, suggestions.

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