Military Base
Mapsize: 18x18, Players: 10, Type: Unique/Urban...
- Category Real-Time
- Size 174 KB
- Program by HB
Military Base
Mapsize: 18x18, Players: 10, Type: Unique/Urban
Mapname: Military Base
Version: 0.0
Maptype: Unique
Mapsize: 18x18
Memory: 32Mb
Players: 2,3,4, in Teams or skirmish 2-10
Tested with: TA v3.0
Uncompressed: 2.3 Mb
Compressed: 0.2 Mb
Made with: Annihilator v0.2.1 , TABuilder v0.9 , PSP , TAED
Made by: HB
E-mail: [email protected] for bugs and comments.
Description:
The main military bases are accessable by 3 bridges.
The canals are too shallow for a sea-force and the canal-borders are impassable
for any groundtroups, so use these bridges to conquer the enemy bases.
Installation:
-If you obtained this map as .ufo-file:
Copy the .ufo-file to the TOTALA-directory (Not the TOTALA\MAPS-directory).
-If you obtained this map as .tnt- and .ota-file:
Make a subdirectory TOTALA\MAPS and extract the .tnt- and ota-file into it.
-When selecting skirmishmode-maps, this map should be available.
Remarks:
-Map, structures and tileset (except grass- and water-tiles) were created from scratch.
-Grass- and water-tiles were extracted from original cavedog-maps.
-Yellow colors always indicate a sloping surface.
-Regions with little black tiles, surrounded by a red line, are spots where
you can always build.
-The canal-borders are impassable but any troups can walk in the canals...